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o3de/Gems/ImageProcessing/Code/Source/BuilderSettings/MipmapSettings.h

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1.4 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#pragma once
#include <BuilderSettings/ImageProcessingDefines.h>
#include <AzCore/RTTI/TypeInfo.h>
#include <AzCore/RTTI/ReflectContext.h>
#include <AzCore/Memory/Memory.h>
#include <AzCore/Math/Color.h>
namespace ImageProcessing
{
struct MipmapSettings
{
AZ_TYPE_INFO(MipmapSettings, "{9239618E-23A6-43C8-9B87-50528CBFA6FF}");
AZ_CLASS_ALLOCATOR(MipmapSettings, AZ::SystemAllocator, 0);
bool operator!=(const MipmapSettings& other) const;
bool operator==(const MipmapSettings& other) const;
static void Reflect(AZ::ReflectContext* context);
MipGenType m_type = MipGenType::blackmanHarris;
//Unused or duplicated properties. We may want to move same properties from perset setting to here.
AZ::Color m_borderColor;
bool m_normalize;
AZ::u32 m_streamableMips;
};
} // namespace ImageProcessing