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34 lines
1.1 KiB
C++
34 lines
1.1 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#pragma once
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#include <BuilderSettings/PresetSettings.h>
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namespace ImageProcessing
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{
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//builder setting for a platform
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struct BuilderSettings
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{
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AZ_TYPE_INFO(BuilderSettings, "{4085AB56-934C-43A6-AF25-4443E1EEB71D}");
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AZ_CLASS_ALLOCATOR(BuilderSettings, AZ::SystemAllocator, 0);
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static void Reflect(AZ::ReflectContext* context);
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//global settings
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float m_brdfGlossScale = 16.0f;
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float m_brdfGlossBias = 0.0f;
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bool m_enableStreaming = true;
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bool m_enablePlatform = true;
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AZStd::map<AZ::Uuid, PresetSettings> m_presets;
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};
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} // namespace ImageProcessing
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