Files
o3de/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Utils/VersionConverters.h
T
Steve Pham 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213)
* Updated all copyright headers to split the longer original copyright line into 2 shorter lines

Signed-off-by: Steve Pham <spham@amazon.com>
2021-07-16 15:25:48 -07:00

39 lines
2.6 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/Serialization/SerializeContext.h>
namespace ScriptCanvas
{
class VersionConverters
{
public:
static bool ContainsStringVersionConverter(AZ::SerializeContext& context, AZ::SerializeContext::DataElementNode& rootElement);
static bool DelayVersionConverter(AZ::SerializeContext& context, AZ::SerializeContext::DataElementNode& rootElement);
static bool DurationVersionConverter(AZ::SerializeContext& context, AZ::SerializeContext::DataElementNode& rootElement);
static bool EBusEventHandlerVersionConverter(AZ::SerializeContext& context, AZ::SerializeContext::DataElementNode& rootElement);
static bool ForEachVersionConverter(AZ::SerializeContext& context, AZ::SerializeContext::DataElementNode& rootElement);
static bool FunctionNodeVersionConverter(AZ::SerializeContext& context, AZ::SerializeContext::DataElementNode& rootElement);
static bool HeartBeatVersionConverter(AZ::SerializeContext& context, AZ::SerializeContext::DataElementNode& rootElement);
static bool InputNodeVersionConverter(AZ::SerializeContext& context, AZ::SerializeContext::DataElementNode& rootElement);
static bool LerpBetweenVersionConverter(AZ::SerializeContext& context, AZ::SerializeContext::DataElementNode& rootElement);
static bool OnceNodeVersionConverter(AZ::SerializeContext& context, AZ::SerializeContext::DataElementNode& rootElement);
static bool ReceiveScriptEventVersionConverter(AZ::SerializeContext& context, AZ::SerializeContext::DataElementNode& rootElement);
static bool RepeaterVersionConverter(AZ::SerializeContext& context, AZ::SerializeContext::DataElementNode& rootElement);
static bool TickDelayVersionConverter(AZ::SerializeContext& context, AZ::SerializeContext::DataElementNode& rootElement);
static bool TimeDelayVersionConverter(AZ::SerializeContext& context, AZ::SerializeContext::DataElementNode& rootElement);
static bool TimerVersionConverter(AZ::SerializeContext& context, AZ::SerializeContext::DataElementNode& rootElement);
static bool ScriptEventBaseVersionConverter(AZ::SerializeContext&, AZ::SerializeContext::DataElementNode& rootElement);
private:
static bool MarkSlotAsLatent(AZ::SerializeContext& context, AZ::SerializeContext::DataElementNode& rootElement, const AZStd::vector<AZStd::string>& startWith);
};
}