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o3de/Gems/AWSGameLift/Code/AWSGameLiftClient/Source/Activity/AWSGameLiftStopMatchmakingA...

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1.3 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <Request/AWSGameLiftStopMatchmakingRequest.h>
#include <aws/gamelift/GameLiftClient.h>
namespace AWSGameLift
{
namespace StopMatchmakingActivity
{
static constexpr const char AWSGameLiftStopMatchmakingActivityName[] = "AWSGameLiftStopMatchmakingActivity";
static constexpr const char AWSGameLiftStopMatchmakingRequestInvalidErrorMessage[] = "Invalid GameLift StopMatchmaking request.";
// Build AWS GameLift StopMatchmakingRequest by using AWSGameLiftStopMatchmakingRequest
Aws::GameLift::Model::StopMatchmakingRequest BuildAWSGameLiftStopMatchmakingRequest(const AWSGameLiftStopMatchmakingRequest& stopMatchmakingRequest);
// Create StopMatchmakingRequest and make a StopMatchmaking call through GameLift client
void StopMatchmaking(const AWSGameLiftStopMatchmakingRequest& stopMatchmakingRequest);
// Validate StopMatchmakingRequest and check required request parameters
bool ValidateStopMatchmakingRequest(const Multiplayer::StopMatchmakingRequest& stopMatchmakingRequest);
} // namespace StopMatchmakingActivity
} // namespace AWSGameLift