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o3de/Code/Tools/AssetProcessor/native/main_gui.cpp

43 lines
1.3 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#include "utilities/GUIApplicationManager.h"
#include <AzQtComponents/Utilities/HandleDpiAwareness.h>
int main(int argc, char* argv[])
{
qputenv("QT_MAC_DISABLE_FOREGROUND_APPLICATION_TRANSFORM", "1");
AzQtComponents::Utilities::HandleDpiAwareness(AzQtComponents::Utilities::PerScreenDpiAware);
GUIApplicationManager applicationManager(&argc, &argv);
ApplicationManager::BeforeRunStatus status = applicationManager.BeforeRun();
if (status != ApplicationManager::BeforeRunStatus::Status_Success)
{
if (status == ApplicationManager::BeforeRunStatus::Status_Restarting)
{
//AssetProcessor will restart
return 0;
}
else
{
//Initialization failed
return 1;
}
}
return applicationManager.Run() ? 0 : 1;
}