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- Handle changing of active camera entirely inside CameraComponentController - Remove a LOT of legacy Cry things related to cameras - Add a CameraSystemComponent to handle ActiveCameraRequestBus and CameraSystemRequestBus Signed-off-by: Yuriy Toporovskyy <toporovskyy.y@gmail.com> |
4 years ago | |
|---|---|---|
| .. | ||
| CameraComponent.cpp | 4 years ago | |
| CameraComponent.h | 4 years ago | |
| CameraComponentController.cpp | 4 years ago | |
| CameraComponentController.h | 4 years ago | |
| CameraComponentConverter.cpp | 4 years ago | |
| CameraEditorSystemComponent.cpp | 4 years ago | |
| CameraEditorSystemComponent.h | 4 years ago | |
| CameraGem.cpp | 4 years ago | |
| CameraSystemComponent.cpp | 4 years ago | |
| CameraSystemComponent.h | 4 years ago | |
| CameraViewRegistrationBus.h | 4 years ago | |
| EditorCameraComponent.cpp | 4 years ago | |
| EditorCameraComponent.h | 4 years ago | |
| ViewportCameraSelectorWindow.cpp | 4 years ago | |
| ViewportCameraSelectorWindow.h | 4 years ago | |
| ViewportCameraSelectorWindow_Internals.h | 4 years ago | |