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- Handle changing of active camera entirely inside CameraComponentController - Remove a LOT of legacy Cry things related to cameras - Add a CameraSystemComponent to handle ActiveCameraRequestBus and CameraSystemRequestBus Signed-off-by: Yuriy Toporovskyy <toporovskyy.y@gmail.com> |
4 years ago | |
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| .. | ||
| Editor | 4 years ago | |
| Engine | 4 years ago | |
| AudioSystemGemSystemComponent.cpp | 5 years ago | |
| AudioSystemGemSystemComponent.h | 5 years ago | |
| AudioSystemModule.cpp | 5 years ago | |
| AudioSystemModule_Stub.cpp | 5 years ago | |