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- Handle changing of active camera entirely inside CameraComponentController - Remove a LOT of legacy Cry things related to cameras - Add a CameraSystemComponent to handle ActiveCameraRequestBus and CameraSystemRequestBus Signed-off-by: Yuriy Toporovskyy <toporovskyy.y@gmail.com> |
4 years ago | |
|---|---|---|
| .. | ||
| ArcBallControllerComponent.cpp | 4 years ago | |
| CameraComponent.cpp | 4 years ago | |
| CameraControllerComponent.cpp | 4 years ago | |
| DebugCameraUtils.cpp | 4 years ago | |
| DebugCameraUtils.h | 4 years ago | |
| Module.cpp | 4 years ago | |
| NoClipControllerComponent.cpp | 4 years ago | |