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o3de/Code/Framework/AzQtComponents/AzQtComponents/Utilities/ScreenGrabber.h
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2021-03-08 14:30:57 -08:00

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/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#pragma once
#include <QWidget>
#include <QImage>
namespace AzQtComponents
{
class Eyedropper;
class ScreenGrabber
: public QObject
{
Q_OBJECT
public:
class Internal;
public:
explicit ScreenGrabber(const QSize size, Eyedropper* parent = nullptr);
~ScreenGrabber() override;
QImage grab(const QPoint& point) const;
private:
QSize m_size;
Eyedropper* m_owner;
QScopedPointer<Internal> m_internal;
};
} // namespace AzQtComponents