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o3de/Code/Editor/Objects/GizmoManager.h
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Steve Pham b4a2edec6a Final update copyright headers to reference license files at the repo root (#1693)
* Final update copyright headers to reference license files at the repo root

Signed-off-by: spham <spham@amazon.com>

* Fix copyright validator unit tests to support the stale O3DE header scenario

Signed-off-by: spham <spham@amazon.com>
2021-06-30 19:51:55 -07:00

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/*
* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#ifndef CRYINCLUDE_EDITOR_OBJECTS_GIZMOMANAGER_H
#define CRYINCLUDE_EDITOR_OBJECTS_GIZMOMANAGER_H
#pragma once
#include "IGizmoManager.h"
typedef _smart_ptr<CGizmo> CGizmoPtr;
/** GizmoManager manages set of currently active Gizmo objects.
*/
class CGizmoManager
: public IGizmoManager
{
public:
void AddGizmo(CGizmo* gizmo);
void RemoveGizmo(CGizmo* gizmo);
int GetGizmoCount() const override;
CGizmo* GetGizmoByIndex(int nIndex) const override;
void Display(DisplayContext& dc);
bool HitTest(HitContext& hc);
void DeleteAllTransformManipulators();
private:
typedef std::set<CGizmoPtr> Gizmos;
Gizmos m_gizmos;
};
#endif // CRYINCLUDE_EDITOR_OBJECTS_GIZMOMANAGER_H