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o3de/Gems/CrashReporting/Code/Platform/Windows/GameCrashHandler_windows.cpp

27 lines
822 B
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
// LY Game Crashpad Hook - win
#include <CrashReporting/GameCrashHandler.h>
namespace CrashHandler
{
const char* gameCrashHandlerPath = "GameCrash.Uploader.exe";
const char* GameCrashHandler::GetCrashHandlerExecutableName() const
{
return gameCrashHandlerPath;
}
}