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o3de/Gems/Atom/Utils/Code/Source/Utils.cpp

54 lines
2.0 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#include <Atom/Utils/Utils.h>
namespace AZ
{
namespace Render
{
AZ::Outcome<void> WriteToBuffer(RHI::Ptr<RHI::Buffer> buffer, const void* data, size_t dataSize)
{
// Map the buffer, copy data to the mapped pointer, and unmap it.
if (dataSize > buffer->GetDescriptor().m_byteCount)
{
AZ_Error("AZ::Render::WriteToBuffer", false, "Unable to map buffer %s, provided data is too big.", buffer->GetName().GetCStr());
return AZ::Failure();
}
if (dataSize == 0)
{
AZ_Warning("AZ::Render::WriteToBuffer", false, "Provided data was empty, no data was written to the buffer.");
return AZ::Failure();
}
RHI::BufferMapRequest mapRequest(*buffer, 0, dataSize);
RHI::BufferMapResponse response;
RHI::BufferPool* bufferPool = static_cast<RHI::BufferPool*>(buffer->GetPool());
bufferPool->MapBuffer(mapRequest, response);
if (response.m_data)
{
memcpy(response.m_data, data, dataSize);
bufferPool->UnmapBuffer(*buffer);
}
else
{
AZ_Error("AZ::Render::WriteToBuffer", false, "Unable to map buffer: %s, map request failed.", buffer->GetName().GetCStr());
return AZ::Failure();
}
return AZ::Success();
}
} // namespace Render
} // namespace AZ