Files
o3de/Gems/GradientSignal/Code/Source/Editor/EditorReferenceGradientComponent.h
T
Mike Balfour b0af08e61f Moved GradientSignal component headers to Include directory.
All of the component headers in the gem have been moved to the Include directory to make them public to other gems.  This allows "upstream" unit tests and benchmarks to easily create real non-mocked-out versions of these components to do more integration-level and system-level testing and benchmarking.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>
2022-01-03 16:12:15 -06:00

32 lines
1.4 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <GradientSignal/Editor/EditorGradientComponentBase.h>
#include <GradientSignal/Components/ReferenceGradientComponent.h>
namespace GradientSignal
{
class EditorReferenceGradientComponent
: public EditorGradientComponentBase<ReferenceGradientComponent, ReferenceGradientConfig>
{
public:
using BaseClassType = EditorGradientComponentBase<ReferenceGradientComponent, ReferenceGradientConfig>;
AZ_EDITOR_COMPONENT(EditorReferenceGradientComponent, "{93641FFD-8D9E-49B9-B8DF-1D943318B34A}", BaseClassType);
static void Reflect(AZ::ReflectContext* context);
static constexpr const char* const s_categoryName = "Gradients";
static constexpr const char* const s_componentName = "Reference Gradient";
static constexpr const char* const s_componentDescription = "References another gradient";
static constexpr const char* const s_icon = "Editor/Icons/Components/Gradient.svg";
static constexpr const char* const s_viewportIcon = "Editor/Icons/Components/Viewport/Gradient.svg";
static constexpr const char* const s_helpUrl = "https://o3de.org/docs/user-guide/components/";
};
}