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117 lines
3.4 KiB
C++
117 lines
3.4 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include <GraphCanvas/Components/NodePropertyDisplay/VectorDataInterface.h>
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#include "ScriptCanvasDataInterface.h"
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namespace ScriptCanvasEditor
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{
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template<class Type, int ElementCount>
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class ScriptCanvasVectorizedDataInterface
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: public ScriptCanvasDataInterface<GraphCanvas::VectorDataInterface>
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{
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public:
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AZ_CLASS_ALLOCATOR(ScriptCanvasVectorizedDataInterface, AZ::SystemAllocator, 0);
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ScriptCanvasVectorizedDataInterface(const AZ::EntityId& nodeId, const ScriptCanvas::SlotId& slotId)
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: ScriptCanvasDataInterface(nodeId, slotId)
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{
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}
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~ScriptCanvasVectorizedDataInterface() = default;
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int GetElementCount() const override
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{
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return ElementCount;
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}
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double GetValue(int index) const override
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{
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if (index < GetElementCount())
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{
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if (const ScriptCanvas::Datum* object = GetSlotObject())
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{
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if (const Type* retVal = object->GetAs<Type>())
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{
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return aznumeric_cast<double>(static_cast<float>(retVal->GetElement(index)));
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}
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}
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}
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return 0.0;
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}
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void SetValue(int index, double value) override
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{
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if (index < GetElementCount())
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{
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ScriptCanvas::ModifiableDatumView datumView;
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ModifySlotObject(datumView);
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if (datumView.IsValid())
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{
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Type currentValue = (*datumView.GetAs<Type>());
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currentValue.SetElement(index, aznumeric_cast<float>(value));
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datumView.SetAs<Type>(currentValue);
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PostUndoPoint();
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PropertyGridRequestBus::Broadcast(&PropertyGridRequests::RefreshPropertyGrid);
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}
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}
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}
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};
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template<class Type, int ElementCount>
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class ScriptCanvasVectorDataInterface
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: public ScriptCanvasVectorizedDataInterface<Type, ElementCount>
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{
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public:
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AZ_CLASS_ALLOCATOR(ScriptCanvasVectorDataInterface, AZ::SystemAllocator, 0);
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ScriptCanvasVectorDataInterface(const AZ::EntityId& nodeId, const ScriptCanvas::SlotId& slotId)
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: ScriptCanvasVectorizedDataInterface<Type, ElementCount>(nodeId, slotId)
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{
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}
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~ScriptCanvasVectorDataInterface() = default;
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const char* GetLabel(int index) const override
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{
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if (index == 0)
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{
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return "X";
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}
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else if (index == 1)
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{
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return "Y";
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}
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else if (index == 2)
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{
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return "Z";
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}
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else if (index == 3)
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{
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return "W";
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}
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return "???";
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}
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AZStd::string GetStyle() const override
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{
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return "vectorized";
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}
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AZStd::string GetElementStyle(int index) const override
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{
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return AZStd::string::format("vector_%i", index);
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}
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};
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}
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