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o3de/Gems/ScriptCanvas/Code/Editor/GraphCanvas/Components/MappingComponent.h

102 lines
3.4 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/Component/Component.h>
#include <AzCore/std/containers/unordered_map.h>
#include <GraphCanvas/Components/Nodes/NodeBus.h>
#include <Editor/Include/ScriptCanvas/GraphCanvas/MappingBus.h>
#include <ScriptCanvas/Core/NodeBus.h>
namespace ScriptCanvasEditor
{
class SceneMemberMappingComponent
: public AZ::Component
, public SceneMemberMappingRequestBus::Handler
, public SceneMemberMappingConfigurationRequestBus::Handler
, public GraphCanvas::NodeNotificationBus::Handler
{
public:
AZ_COMPONENT(SceneMemberMappingComponent, "{145667DE-EBD6-4EC5-B630-7C9B1A5ACFF0}");
static void Reflect(AZ::ReflectContext* context);
SceneMemberMappingComponent() = default;
SceneMemberMappingComponent(const AZ::EntityId& sourceId);
~SceneMemberMappingComponent() = default;
void Activate() override;
void Deactivate() override;
// SceneMemberMappingConfigurationRequestBus
void ConfigureMapping(const AZ::EntityId& scriptCanvasMemberId) override;
////
// SceneMemberMappingRequestBus
AZ::EntityId GetGraphCanvasEntityId() const override;
////
// NodeNotificationBus
void OnBatchedConnectionManipulationBegin() override;
void OnBatchedConnectionManipulationEnd() override;
////
private:
AZ::EntityId m_sourceId;
};
class SlotMappingComponent
: public AZ::Component
, public GraphCanvas::NodeNotificationBus::Handler
, public SlotMappingRequestBus::MultiHandler
, public ScriptCanvas::NodeNotificationsBus::Handler
, public SceneMemberMappingConfigurationRequestBus::Handler
{
public:
AZ_COMPONENT(SlotMappingComponent, "{94DBC04C-964D-46A0-AD66-6A779FE4DC61}");
static void Reflect(AZ::ReflectContext* context);
SlotMappingComponent() = default;
SlotMappingComponent(const AZ::EntityId& sourceId);
~SlotMappingComponent() = default;
void Activate() override;
void Deactivate() override;
// GraphCanvas::NodeNotificationBus
void OnAddedToScene(const AZ::EntityId&) override;
void OnSlotAddedToNode(const AZ::EntityId& slotId) override;
void OnSlotRemovedFromNode(const AZ::EntityId& slotId) override;
////
// ScriptCanvasSlotRemappingBus
AZ::EntityId MapToGraphCanvasId(const ScriptCanvas::SlotId& slotId) override;
////
// ScriptCanvas::NodeNotificationBus::Handler
void OnSlotRenamed(const ScriptCanvas::SlotId& slotId, AZStd::string_view newName) override;
void OnSlotDisplayTypeChanged(const ScriptCanvas::SlotId& slotId, const ScriptCanvas::Data::Type& slotType) override;
////
// SceneMemberMappingConfigurationRequestBus
void ConfigureMapping(const AZ::EntityId& scriptCanvasMemberId) override;
////
private:
AZ::EntityId m_sourceId;
AZStd::unordered_map< ScriptCanvas::SlotId, AZ::EntityId > m_slotMapping;
AZStd::unordered_set< ScriptCanvas::SlotId > m_ignoreRenameSlots;
};
}