Files
o3de/Code/Framework/AzFramework/AzFramework/Slice/SliceEntityBus.h
T
Steve Pham 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213)
* Updated all copyright headers to split the longer original copyright line into 2 shorter lines

Signed-off-by: Steve Pham <spham@amazon.com>
2021-07-16 15:25:48 -07:00

43 lines
1.1 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/EBus/EBus.h>
#include <AzCore/Slice/SliceComponent.h>
namespace AzFramework
{
/**
* Interface for AzFramework::SliceEntityRequestBus, which can be used to request information about the owning slices of entities.
*/
class SliceEntityRequests
: public AZ::EBusTraits
{
public:
/**
* Destroys the instance of the class.
*/
virtual ~SliceEntityRequests() = default;
static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::ById;
using BusIdType = AZ::EntityId;
/**
* Gets the address of the slice instance that owns the entity.
*
* @return SliceInstanceAddress
*/
virtual AZ::SliceComponent::SliceInstanceAddress GetOwningSlice() = 0;
};
using SliceEntityRequestBus = AZ::EBus<SliceEntityRequests>;
}