57 lines
1.2 KiB
C++
57 lines
1.2 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#ifndef CRYINCLUDE_CRYMOVIE_SOUNDTRACK_H
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#define CRYINCLUDE_CRYMOVIE_SOUNDTRACK_H
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#include "AnimTrack.h"
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struct SSoundInfo
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{
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SSoundInfo()
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: nSoundKeyStart(-1)
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, nSoundKeyStop(-1)
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{
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Reset();
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}
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void Reset()
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{
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nSoundKeyStart = -1;
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nSoundKeyStop = -1;
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}
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void GetMemoryUsage(ICrySizer* pSizer) const
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{
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pSizer->AddObject(this, sizeof(*this));
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}
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int nSoundKeyStart;
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int nSoundKeyStop;
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};
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class CSoundTrack
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: public TAnimTrack<ISoundKey>
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{
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public:
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AZ_CLASS_ALLOCATOR(CSoundTrack, AZ::SystemAllocator, 0);
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AZ_RTTI(CSoundTrack, "{B87D8805-F583-4154-B554-45518BC487F4}", IAnimTrack);
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void GetKeyInfo(int key, const char*& description, float& duration);
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void SerializeKey(ISoundKey& key, XmlNodeRef& keyNode, bool bLoading);
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//! Check if track is masked
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virtual bool IsMasked(const uint32 mask) const { return (mask & eTrackMask_MaskSound) != 0; }
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bool UsesMute() const override { return true; }
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static void Reflect(AZ::ReflectContext* context);
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};
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#endif // CRYINCLUDE_CRYMOVIE_SOUNDTRACK_H
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