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o3de/Gems/LyShine/Code/Editor/PropertyHandlerVec.cpp
T
2021-06-23 10:55:22 -07:00

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706 B
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "UiCanvasEditor_precompiled.h"
#include "EditorCommon.h"
#include "PropertyHandlerVec.h"
//////////////////////////////////////////////////////////////////////////
void PropertyHandlerVecRegister()
{
EBUS_EVENT(AzToolsFramework::PropertyTypeRegistrationMessages::Bus, RegisterPropertyType, aznew PropertyHandlerVec2());
EBUS_EVENT(AzToolsFramework::PropertyTypeRegistrationMessages::Bus, RegisterPropertyType, aznew PropertyHandlerVec3());
EBUS_EVENT(AzToolsFramework::PropertyTypeRegistrationMessages::Bus, RegisterPropertyType, aznew PropertyHandlerVec4());
}