22 lines
523 B
C++
22 lines
523 B
C++
/*
|
|
* Copyright (c) Contributors to the Open 3D Engine Project
|
|
*
|
|
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
|
*
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include <AzCore/std/string/string.h>
|
|
#include <Integration/Assets/ActorAsset.h>
|
|
|
|
namespace EMotionFX
|
|
{
|
|
class TestActorAssets
|
|
{
|
|
public:
|
|
static AZStd::string FileToBase64(const char* filePath);
|
|
static AZ::Data::Asset<Integration::ActorAsset> GetAssetFromActor(const AZ::Data::AssetId& assetId, AZStd::unique_ptr<Actor>&& actor);
|
|
};
|
|
} // namespace EMotionFX
|