Files
o3de/Gems/EMotionFX/Code/Tests/ProvidesUI/AnimGraph/SimpleAnimGraphUIFixture.h
T
2021-06-23 10:55:22 -07:00

31 lines
752 B
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <Tests/UI/UIFixture.h>
#include <EMotionStudio/Plugins/StandardPlugins/Source/AnimGraph/AnimGraphPlugin.h>
namespace EMotionFX
{
class AnimGraph;
class SimpleAnimGraphUIFixture
: public UIFixture
{
public:
// The animgraph contains 3 parameters, and a motion node connecting to a blend tree with a state transition.
void SetUp() override;
void TearDown() override;
public:
const AZ::u32 m_animGraphId = 64;
AnimGraph* m_animGraph = nullptr;
EMStudio::AnimGraphPlugin* m_animGraphPlugin = nullptr;
};
} // namespace EMotionFX