32 lines
778 B
C++
32 lines
778 B
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include "StdAfx.h"
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#include <Actor/EntityProvider.h>
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#include <AzCore/std/smart_ptr/make_shared.h>
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namespace Blast
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{
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AZStd::shared_ptr<EntityProvider> EntityProvider::Create()
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{
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return AZStd::make_shared<EntityProviderImpl>();
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}
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AZStd::shared_ptr<AZ::Entity> EntityProviderImpl::CreateEntity(const AZStd::vector<AZ::Uuid>& componentIds)
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{
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auto entity = AZStd::make_shared<AZ::Entity>();
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for (auto componentId : componentIds)
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{
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if (!entity->CreateComponent(componentId))
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{
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return nullptr;
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}
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}
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return entity;
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}
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} // namespace Blast
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