Files
o3de/Gems/AutomatedLauncherTesting/Code/Source/SpawnDynamicSlice.h
T
2021-06-23 10:55:22 -07:00

25 lines
450 B
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/std/string/string.h>
namespace AZ
{
class Entity;
}
namespace AutomatedLauncherTesting
{
class SpawnDynamicSlice
{
public:
static AZ::Entity* CreateSpawner(const AZStd::string& path, const AZStd::string& entityName);
};
} // namespace AutomatedLauncherTesting