31 lines
900 B
C++
31 lines
900 B
C++
/*
|
|
* Copyright (c) Contributors to the Open 3D Engine Project
|
|
*
|
|
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
|
*
|
|
*/
|
|
|
|
#include <Atom/RHI.Reflect/Vulkan/ReflectSystemComponent.h>
|
|
#include <Atom/RHI.Reflect/Vulkan/ShaderStageFunction.h>
|
|
#include <Atom/RHI.Reflect/Vulkan/BufferPoolDescriptor.h>
|
|
#include <Atom/RHI.Reflect/Vulkan/PlatformLimitsDescriptor.h>
|
|
|
|
namespace AZ
|
|
{
|
|
namespace Vulkan
|
|
{
|
|
void ReflectSystemComponent::Reflect(AZ::ReflectContext* context)
|
|
{
|
|
if (SerializeContext* serializeContext = azrtti_cast<SerializeContext*>(context))
|
|
{
|
|
serializeContext->Class<ReflectSystemComponent, AZ::Component>()
|
|
->Version(1);
|
|
}
|
|
|
|
BufferPoolDescriptor::Reflect(context);
|
|
ShaderStageFunction::Reflect(context);
|
|
PlatformLimitsDescriptor::Reflect(context);
|
|
}
|
|
}
|
|
}
|