Files
o3de/Gems/Atom/RHI/Code/Source/RHI.Reflect/BufferPoolDescriptor.cpp
T
2021-06-23 10:55:22 -07:00

30 lines
1020 B
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <Atom/RHI.Reflect/BufferPoolDescriptor.h>
#include <AzCore/Serialization/SerializeContext.h>
namespace AZ
{
namespace RHI
{
void BufferPoolDescriptor::Reflect(AZ::ReflectContext* context)
{
if (SerializeContext* serializeContext = azrtti_cast<SerializeContext*>(context))
{
serializeContext->Class<BufferPoolDescriptor, ResourcePoolDescriptor>()
->Version(2)
->Field("m_heapMemoryLevel", &BufferPoolDescriptor::m_heapMemoryLevel)
->Field("m_hostMemoryAccess", &BufferPoolDescriptor::m_hostMemoryAccess)
->Field("m_bindFlags", &BufferPoolDescriptor::m_bindFlags)
->Field("m_largestPooledAllocationSizeInBytes", &BufferPoolDescriptor::m_largestPooledAllocationSizeInBytes)
;
}
}
}
}