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o3de/Code/Tools/LuaIDE/Source/LuaIDEApplication.h

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/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <Source/StandaloneToolsApplication.h>
#include <AzToolsFramework/SourceControl/SourceControlAPI.h>
namespace LUAEditor
{
class Application
: public StandaloneTools::BaseApplication
, protected AzToolsFramework::SourceControlNotificationBus::Handler
{
public:
Application(int argc, char **argv);
~Application() override;
protected:
void RegisterCoreComponents() override;
void CreateApplicationComponents() override;
void ConnectivityStateChanged(const AzToolsFramework::SourceControlState /*connected*/) override;
};
}