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40 lines
1.0 KiB
C++
40 lines
1.0 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include "LUACompleter.hxx"
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#include <Source/LUA/CodeCompletion/moc_LUACompleter.cpp>
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#include <QRegularExpression>
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namespace LUAEditor
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{
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Completer::Completer(QAbstractItemModel* model, QObject* pParent)
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: QCompleter(model, pParent)
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{
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setCaseSensitivity(Qt::CaseInsensitive);
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setCompletionMode(QCompleter::CompletionMode::PopupCompletion);
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setModelSorting(QCompleter::ModelSorting::CaseSensitivelySortedModel);
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}
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Completer::~Completer()
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{
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}
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QStringList Completer::splitPath(const QString& path) const
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{
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auto result = path.split(QRegularExpression(c_luaSplit));
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return result;
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}
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int Completer::GetCompletionPrefixTailLength()
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{
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auto result = completionPrefix().split(QRegularExpression(c_luaSplit));
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return result.back().length();
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}
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}
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