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AzToolsFrameworkConfigurationSystemComponent.cpp
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Shorten copyright headers by splitting into 2 lines (#2213)
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5 years ago |
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AzToolsFrameworkConfigurationSystemComponent.h
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Shorten copyright headers by splitting into 2 lines (#2213)
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5 years ago |
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ComponentAssetMimeDataContainer.cpp
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Merge branch 'development' into cmake/SPEC-7179
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5 years ago |
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ComponentAssetMimeDataContainer.h
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Merge branch 'development' into cmake/SPEC-7179
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5 years ago |
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ComponentMimeData.cpp
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Shorten copyright headers by splitting into 2 lines (#2213)
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5 years ago |
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ComponentMimeData.h
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Shorten copyright headers by splitting into 2 lines (#2213)
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5 years ago |
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EditorAssetMimeDataContainer.cpp
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Merge branch 'development' into cmake/SPEC-7179
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5 years ago |
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EditorAssetMimeDataContainer.h
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Merge branch 'development' into cmake/SPEC-7179
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5 years ago |
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EditorAssetReference.cpp
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Merge branch 'development' into cmake/SPEC-7179
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5 years ago |
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EditorAssetReference.h
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Shorten copyright headers by splitting into 2 lines (#2213)
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5 years ago |
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EditorComponentAdapter.h
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Shorten copyright headers by splitting into 2 lines (#2213)
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5 years ago |
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EditorComponentAdapter.inl
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Shorten copyright headers by splitting into 2 lines (#2213)
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5 years ago |
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EditorComponentBase.cpp
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Merge branch 'development' into cmake/SPEC-7179
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5 years ago |
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EditorComponentBase.h
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Shorten copyright headers by splitting into 2 lines (#2213)
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5 years ago |
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EditorDisabledCompositionBus.h
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Shorten copyright headers by splitting into 2 lines (#2213)
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5 years ago |
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EditorDisabledCompositionComponent.cpp
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Merge branch 'development' into cmake/SPEC-7179
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5 years ago |
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EditorDisabledCompositionComponent.h
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Shorten copyright headers by splitting into 2 lines (#2213)
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5 years ago |
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EditorEntityIconComponent.cpp
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Merge branch 'development' into cmake/SPEC-7179
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5 years ago |
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EditorEntityIconComponent.h
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Shorten copyright headers by splitting into 2 lines (#2213)
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5 years ago |
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EditorEntityIconComponentBus.h
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Shorten copyright headers by splitting into 2 lines (#2213)
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5 years ago |
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EditorEntityIdContainer.cpp
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Merge branch 'development' into cmake/SPEC-7179
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5 years ago |
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EditorEntityIdContainer.h
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Shorten copyright headers by splitting into 2 lines (#2213)
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5 years ago |
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EditorInspectorComponent.cpp
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Shorten copyright headers by splitting into 2 lines (#2213)
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5 years ago |
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EditorInspectorComponent.h
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some more fixes
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4 years ago |
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EditorInspectorComponentBus.h
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Shorten copyright headers by splitting into 2 lines (#2213)
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5 years ago |
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EditorLayerComponent.cpp
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Update the FileIO Aliases (#4186)
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4 years ago |
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EditorLayerComponent.h
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Shorten copyright headers by splitting into 2 lines (#2213)
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5 years ago |
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EditorLayerComponentBus.h
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Shorten copyright headers by splitting into 2 lines (#2213)
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5 years ago |
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EditorLockComponent.cpp
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Merge branch 'development' into cmake/SPEC-7179
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5 years ago |
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EditorLockComponent.h
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Shorten copyright headers by splitting into 2 lines (#2213)
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5 years ago |
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EditorLockComponentBus.h
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Shorten copyright headers by splitting into 2 lines (#2213)
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5 years ago |
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EditorNonUniformScaleComponent.cpp
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Consolidate various to_string implementations for math classes
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4 years ago |
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EditorNonUniformScaleComponent.h
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some more fixes
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4 years ago |
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EditorNonUniformScaleComponentMode.cpp
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fix for changes in non-uniform scale component mode not persisting
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4 years ago |
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EditorNonUniformScaleComponentMode.h
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Shorten copyright headers by splitting into 2 lines (#2213)
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5 years ago |
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EditorOnlyEntityComponent.cpp
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Merge branch 'development' into cmake/SPEC-7179
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5 years ago |
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EditorOnlyEntityComponent.h
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Shorten copyright headers by splitting into 2 lines (#2213)
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5 years ago |
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EditorOnlyEntityComponentBus.h
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Shorten copyright headers by splitting into 2 lines (#2213)
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5 years ago |
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EditorPendingCompositionBus.h
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Shorten copyright headers by splitting into 2 lines (#2213)
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5 years ago |
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EditorPendingCompositionComponent.cpp
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Merge branch 'development' into cmake/SPEC-7179
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5 years ago |
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EditorPendingCompositionComponent.h
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Shorten copyright headers by splitting into 2 lines (#2213)
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5 years ago |
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EditorSelectionAccentSystemComponent.cpp
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Deprecate profiler categories based on global enum
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4 years ago |
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EditorSelectionAccentSystemComponent.h
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Shorten copyright headers by splitting into 2 lines (#2213)
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5 years ago |
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EditorSelectionAccentingBus.h
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Shorten copyright headers by splitting into 2 lines (#2213)
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5 years ago |
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EditorVisibilityBus.h
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Shorten copyright headers by splitting into 2 lines (#2213)
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5 years ago |
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EditorVisibilityComponent.cpp
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Merge branch 'development' into cmake/SPEC-7179
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5 years ago |
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EditorVisibilityComponent.h
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Shorten copyright headers by splitting into 2 lines (#2213)
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5 years ago |
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GenericComponentWrapper.cpp
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Merge branch 'development' into cmake/SPEC-7179
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5 years ago |
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GenericComponentWrapper.h
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Shorten copyright headers by splitting into 2 lines (#2213)
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5 years ago |
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LayerResult.cpp
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Merge branch 'development' into cmake/SPEC-7179
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5 years ago |
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LayerResult.h
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Merge branch 'development' into cmake/SPEC-7179
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5 years ago |
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ScriptEditorComponent.cpp
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Fix for Lua properties not loading properly in play-in-editor. (#7369)
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4 years ago |
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ScriptEditorComponent.h
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Shorten copyright headers by splitting into 2 lines (#2213)
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5 years ago |
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SelectionComponent.cpp
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Merge branch 'development' into cmake/SPEC-7179
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5 years ago |
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SelectionComponent.h
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Shorten copyright headers by splitting into 2 lines (#2213)
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5 years ago |
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SelectionComponentBus.h
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Shorten copyright headers by splitting into 2 lines (#2213)
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5 years ago |
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ToolsAssetCatalogBus.h
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Shorten copyright headers by splitting into 2 lines (#2213)
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5 years ago |
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ToolsAssetCatalogComponent.cpp
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Shorten copyright headers by splitting into 2 lines (#2213)
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5 years ago |
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ToolsAssetCatalogComponent.h
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This reduces non-unity build time by ~2% and build size by ~0.5%.
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4 years ago |
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TransformComponent.cpp
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Cleaned up issues with multiple components ? button (#6555)
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4 years ago |
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TransformComponent.h
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Fixing pivot offset when performing undo on Transform component (#6150)
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4 years ago |
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TransformComponentBus.h
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Shorten copyright headers by splitting into 2 lines (#2213)
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5 years ago |
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TransformComponentSerializer.cpp
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Remove unneeded fields from Entity and EditorTransform JsonSerializers
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4 years ago |
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TransformComponentSerializer.h
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Prevent cached world transform and parent data from being serialized in prefab (#2219)
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5 years ago |