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o3de/Code/Editor/TrackView/AssetBlendKeyUIControls.cpp

223 lines
8.4 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "EditorDefs.h"
// AzCore
#include <AzCore/Asset/AssetManagerBus.h>
// CryCommon
#include <CryCommon/Maestro/Types/AnimNodeType.h>
#include <CryCommon/Maestro/Types/AnimValueType.h>
#include <CryCommon/Maestro/Bus/SequenceComponentBus.h>
#include <CryCommon/Maestro/Types/AssetBlendKey.h>
// Editor
#include "TrackViewKeyPropertiesDlg.h"
#include "Controls/ReflectedPropertyControl/ReflectedPropertyItem.h"
//////////////////////////////////////////////////////////////////////////
class CAssetBlendKeyUIControls
: public CTrackViewKeyUIControls
{
public:
AZ::EntityId m_entityId;
AZ::ComponentId m_componentId;
CSmartVariableArray mv_table;
CSmartVariable<QString> mv_asset;
CSmartVariable<bool> mv_loop;
CSmartVariable<float> mv_startTime;
CSmartVariable<float> mv_endTime;
CSmartVariable<float> mv_timeScale;
CSmartVariable<float> mv_blendInTime;
CSmartVariable<float> mv_blendOutTime;
void OnCreateVars() override
{
// Init to an invalid id
AZ::Data::AssetId assetId;
assetId.SetInvalid();
mv_asset->SetUserData(assetId.m_subId);
mv_asset->SetDisplayValue(assetId.m_guid.ToString<AZStd::string>().c_str());
AddVariable(mv_table, "Key Properties");
// In the future, we may have different types of AssetBlends supported. Right now
// "motion" for the Simple Motion Component is the only instance.
AddVariable(mv_table, mv_asset, "Motion", IVariable::DT_MOTION);
AddVariable(mv_table, mv_loop, "Loop");
AddVariable(mv_table, mv_startTime, "Start Time");
AddVariable(mv_table, mv_endTime, "End Time");
AddVariable(mv_table, mv_timeScale, "Time Scale");
AddVariable(mv_table, mv_blendInTime, "Blend In Time");
AddVariable(mv_table, mv_blendOutTime, "Blend Out Time");
mv_timeScale->SetLimits(0.001f, 100.f);
}
bool SupportTrackType([[maybe_unused]] const CAnimParamType& paramType, [[maybe_unused]] EAnimCurveType trackType, AnimValueType valueType) const override
{
return valueType == AnimValueType::AssetBlend;
}
bool OnKeySelectionChange(CTrackViewKeyBundle& selectedKeys) override;
void OnUIChange(IVariable* pVar, CTrackViewKeyBundle& selectedKeys) override;
unsigned int GetPriority() const override { return 1; }
static const GUID& GetClassID()
{
// {5DC82D28-6C50-4406-8993-06770C640F98}
static const GUID guid =
{
0x5DC82D28, 0x6C50, 0x4406, { 0x89, 0x93, 0x06, 0x77, 0x0C, 0x64, 0x0F, 0x98 }
};
return guid;
}
protected:
void ResetStartEndLimits(float AssetBlendKeyDuration);
};
//////////////////////////////////////////////////////////////////////////
void CAssetBlendKeyUIControls::ResetStartEndLimits(float assetBlendKeyDuration)
{
const float time_zero = .0f;
float step = ReflectedPropertyItem::ComputeSliderStep(time_zero, assetBlendKeyDuration);
mv_startTime.GetVar()->SetLimits(time_zero, assetBlendKeyDuration, step, true, true);
mv_endTime.GetVar()->SetLimits(time_zero, assetBlendKeyDuration, step, true, true);
mv_blendInTime.GetVar()->SetLimits(time_zero, assetBlendKeyDuration, step, true, true);
mv_blendOutTime.GetVar()->SetLimits(time_zero, assetBlendKeyDuration, step, true, true);
}
bool CAssetBlendKeyUIControls::OnKeySelectionChange(CTrackViewKeyBundle& selectedKeys)
{
if (!selectedKeys.AreAllKeysOfSameType())
{
return false;
}
bool bAssigned = false;
if (selectedKeys.GetKeyCount() == 1)
{
const CTrackViewKeyHandle& keyHandle = selectedKeys.GetKey(0);
if (keyHandle.GetTrack()->GetValueType() == AnimValueType::AssetBlend)
{
AZ::IAssetBlendKey assetBlendKey;
keyHandle.GetKey(&assetBlendKey);
// Find editor object who owns this node.
const CTrackViewTrack* pTrack = keyHandle.GetTrack();
if (pTrack && pTrack->GetAnimNode()->GetType() == AnimNodeType::Component)
{
m_componentId = pTrack->GetAnimNode()->GetComponentId();
// try to get the AZ::EntityId from the component node's parent
CTrackViewAnimNode* parentNode = static_cast<CTrackViewAnimNode*>(pTrack->GetAnimNode()->GetParentNode());
if (parentNode)
{
m_entityId = parentNode->GetAzEntityId();
}
}
mv_asset->SetUserData(assetBlendKey.m_assetId.m_subId);
mv_asset->SetDisplayValue(assetBlendKey.m_assetId.m_guid.ToString<AZStd::string>().c_str());
mv_loop = assetBlendKey.m_bLoop;
mv_endTime = assetBlendKey.m_endTime;
mv_startTime = assetBlendKey.m_startTime;
mv_timeScale = assetBlendKey.m_speed;
mv_blendInTime = assetBlendKey.m_blendInTime;
mv_blendOutTime = assetBlendKey.m_blendOutTime;
bAssigned = true;
}
}
return bAssigned;
}
// Called when UI variable changes.
void CAssetBlendKeyUIControls::OnUIChange(IVariable* pVar, CTrackViewKeyBundle& selectedKeys)
{
CTrackViewSequence* pSequence = GetIEditor()->GetAnimation()->GetSequence();
if (!pSequence || !selectedKeys.AreAllKeysOfSameType())
{
return;
}
for (unsigned int keyIndex = 0, num = (int)selectedKeys.GetKeyCount(); keyIndex < num; keyIndex++)
{
CTrackViewKeyHandle keyHandle = selectedKeys.GetKey(keyIndex);
CTrackViewTrack* pTrack = keyHandle.GetTrack();
if (keyHandle.GetTrack()->GetValueType() == AnimValueType::AssetBlend)
{
AZ::IAssetBlendKey assetBlendKey;
keyHandle.GetKey(&assetBlendKey);
if (mv_asset.GetVar() == pVar)
{
AZStd::string stringGuid = mv_asset->GetDisplayValue().toLatin1().data();
if (!stringGuid.empty())
{
AZ::Uuid guid(stringGuid.c_str(), stringGuid.length());
AZ::u32 subId = mv_asset->GetUserData().value<AZ::u32>();
assetBlendKey.m_assetId = AZ::Data::AssetId(guid, subId);
// Lookup Filename by assetId and get the filename part of the description
AZStd::string assetPath;
EBUS_EVENT_RESULT(assetPath, AZ::Data::AssetCatalogRequestBus, GetAssetPathById, assetBlendKey.m_assetId);
assetBlendKey.m_description = "";
if (!assetPath.empty())
{
AZStd::string filename;
if (AzFramework::StringFunc::Path::GetFileName(assetPath.c_str(), filename))
{
assetBlendKey.m_description = filename;
}
}
}
// This call is required to make sure that the newly set animation is properly triggered.
pTrack->GetSequence()->Reset(false);
}
SyncValue(mv_loop, assetBlendKey.m_bLoop, false, pVar);
SyncValue(mv_startTime, assetBlendKey.m_startTime, false, pVar);
SyncValue(mv_endTime, assetBlendKey.m_endTime, false, pVar);
SyncValue(mv_timeScale, assetBlendKey.m_speed, false, pVar);
SyncValue(mv_blendInTime, assetBlendKey.m_blendInTime, false, pVar);
SyncValue(mv_blendOutTime, assetBlendKey.m_blendOutTime, false, pVar);
if (assetBlendKey.m_assetId.IsValid())
{
// Ask entity id this asset blend is bound to, to
// get the duration of this asset in an async way.
Maestro::SequenceComponentRequests::AnimatedFloatValue currValue = 0.0f;
Maestro::SequenceComponentRequestBus::Event(
pSequence->GetSequenceComponentEntityId(),
&Maestro::SequenceComponentRequestBus::Events::GetAssetDuration,
currValue,
m_entityId,
m_componentId,
assetBlendKey.m_assetId
);
assetBlendKey.m_duration = currValue.GetFloatValue();
ResetStartEndLimits(assetBlendKey.m_duration);
}
keyHandle.SetKey(&assetBlendKey);
}
}
}