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43 lines
1.3 KiB
C++
43 lines
1.3 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include "SurfaceData_precompiled.h"
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#include <SurfaceDataModule.h>
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#include <SurfaceDataSystemComponent.h>
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#include <Components/SurfaceDataColliderComponent.h>
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#include <Components/SurfaceDataShapeComponent.h>
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#include <TerrainSurfaceDataSystemComponent.h>
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namespace SurfaceData
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{
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SurfaceDataModule::SurfaceDataModule()
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{
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m_descriptors.insert(m_descriptors.end(), {
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SurfaceDataSystemComponent::CreateDescriptor(),
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SurfaceDataColliderComponent::CreateDescriptor(),
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SurfaceDataShapeComponent::CreateDescriptor(),
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TerrainSurfaceDataSystemComponent::CreateDescriptor(),
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});
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}
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AZ::ComponentTypeList SurfaceDataModule::GetRequiredSystemComponents() const
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{
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return AZ::ComponentTypeList{
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azrtti_typeid<SurfaceDataSystemComponent>(),
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azrtti_typeid<TerrainSurfaceDataSystemComponent>(),
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};
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}
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}
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#if !defined(SURFACEDATA_EDITOR)
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// DO NOT MODIFY THIS LINE UNLESS YOU RENAME THE GEM
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// The first parameter should be GemName_GemIdLower
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// The second should be the fully qualified name of the class above
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AZ_DECLARE_MODULE_CLASS(Gem_SurfaceData, SurfaceData::SurfaceDataModule)
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#endif
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