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44 lines
1.0 KiB
C++
44 lines
1.0 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#if !defined(Q_MOC_RUN)
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#include <AzCore/std/utils.h>
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#include <QValidator>
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#endif
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namespace ProjectSettingsTool
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{
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class FunctorValidator
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: public QValidator
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{
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Q_OBJECT
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public:
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typedef AZStd::pair<QValidator::State, const QString> ReturnType;
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typedef ReturnType(* FunctorType)(const QString&);
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FunctorValidator(FunctorType functor);
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// Validates using QValidates api
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QValidator::State validate(QString& input, int& pos) const override;
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// Validates and returns the result with an error string if one occurred
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virtual ReturnType ValidateWithErrors(const QString& input) const;
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// Returns the function used to validate
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FunctorType Functor() const;
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protected:
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FunctorValidator();
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// The function to use for validating
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FunctorType m_functor;
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};
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} // namespace ProjectSettingsTool
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