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o3de/Gems/ScriptCanvas/Assets/TranslationAssets/Nodes/Input_InputHandler.names
T
Luis Sempé 9e2a3226fd Script Canvas, replace the text replacement system to a JSON file based one (#5228)
It is now possible to right click on nodes on the node palette to navigate to the file that holds the text data for any given node, this way it is easy to update and improve the naming of titles, subtitles, categories, tool tips and slots.
2021-11-11 11:53:51 -08:00

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{
"entries": [
{
"key": "{0A2EB488-5A6A-E166-BB62-23FF81499E33}",
"context": "ScriptCanvas::Node",
"variant": "",
"details": {
"name": "InputHandler",
"category": "Input",
"tooltip": "Handle processed input events found in input binding assets"
},
"slots": [
{
"key": "Input_Connect Event",
"details": {
"name": "Connect Event",
"tooltip": "Connect to input event name as defined in an input binding asset."
}
},
{
"key": "DataInput_Event Name",
"details": {
"name": "Event Name"
}
},
{
"key": "Output_On Connect Event",
"details": {
"name": "On Connect Event",
"tooltip": "Connect to input event name as defined in an input binding asset."
}
},
{
"key": "Output_Pressed",
"details": {
"name": "Pressed",
"tooltip": "Signaled when the input event begins."
}
},
{
"key": "DataOutput_value",
"details": {
"name": "value"
}
},
{
"key": "Output_Held",
"details": {
"name": "Held",
"tooltip": "Signaled while the input event is active."
}
},
{
"key": "Output_Released",
"details": {
"name": "Released",
"tooltip": "Signaled when the input event ends."
}
}
]
}
]
}