7ecd1b1761
* Renamed UX screen files and classes to include screen in the name * Changed screens to emit a screen change request a controller can connect to * Made ScreensCtrl that owns and manages screens and their changing and history * Made Project Settings Control managing back and next buttons * Add Project Setting Model and moved New Project Settings Ui into Screen file * Goto previous screen always works * Removed unnecessary QObject namespace from connect calls * Merged ProjectSettingsModel into ProjectInfo
29 lines
873 B
C++
29 lines
873 B
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#pragma once
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namespace O3DE::ProjectManager
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{
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enum ProjectManagerScreen
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{
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Invalid = -1,
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Empty,
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FirstTimeUse,
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NewProjectSettingsCore,
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NewProjectSettings,
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GemCatalog,
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ProjectsHome,
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ProjectSettings,
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EngineSettings
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};
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} // namespace O3DE::ProjectManager
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