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41 lines
1.5 KiB
C++
41 lines
1.5 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <Activity/AWSGameLiftStopMatchmakingActivity.h>
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#include <AWSGameLiftClientFixture.h>
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#include <aws/gamelift/model/StopMatchmakingRequest.h>
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using namespace AWSGameLift;
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using AWSGameLiftStopMatchmakingActivityTest = AWSGameLiftClientFixture;
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TEST_F(AWSGameLiftStopMatchmakingActivityTest, BuildAWSGameLiftStopMatchmakingRequest_Call_GetExpectedResult)
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{
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AWSGameLiftStopMatchmakingRequest request;
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request.m_ticketId = "dummyTicketId";
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auto awsRequest = StopMatchmakingActivity::BuildAWSGameLiftStopMatchmakingRequest(request);
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EXPECT_TRUE(strcmp(awsRequest.GetTicketId().c_str(), request.m_ticketId.c_str()) == 0);
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}
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TEST_F(AWSGameLiftStopMatchmakingActivityTest, ValidateStopMatchmakingRequest_CallWithoutTicketId_GetFalseResult)
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{
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AZ_TEST_START_TRACE_SUPPRESSION;
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auto result = StopMatchmakingActivity::ValidateStopMatchmakingRequest(Multiplayer::StopMatchmakingRequest());
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EXPECT_FALSE(result);
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AZ_TEST_STOP_TRACE_SUPPRESSION(1); // capture 1 error message
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}
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TEST_F(AWSGameLiftStopMatchmakingActivityTest, ValidateStopMatchmakingRequest_CallWithTicketId_GetTrueResult)
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{
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AWSGameLiftStopMatchmakingRequest request;
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request.m_ticketId = "dummyTicketId";
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auto result = StopMatchmakingActivity::ValidateStopMatchmakingRequest(request);
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EXPECT_TRUE(result);
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}
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