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200 lines
8.1 KiB
C++
200 lines
8.1 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include "ScriptEvent.h"
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#include "ScriptEventRegistration.h"
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#include <ScriptEvents/ScriptEventsBus.h>
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#include <ScriptEvents/ScriptEventFundamentalTypes.h>
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#include <ScriptEvents/ScriptEventsAsset.h>
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#include <ScriptEvents/Internal/BehaviorContextBinding/ScriptEventMethod.h>
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#include <ScriptEvents/Internal/BehaviorContextBinding/ScriptEventBroadcast.h>
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#include "ScriptEventDefinition.h"
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namespace ScriptEvents
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{
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static AZ::Outcome<bool, AZStd::string> IsAddressableTypeWithError(const AZ::Uuid& uuid)
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{
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static AZStd::pair<AZ::Uuid, const char*> unsupportedTypes[] = {
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{ AZ::Uuid::CreateNull(), "null" },
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{ azrtti_typeid<void>(), "void" },
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{ azrtti_typeid<float>(), "float" },
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{ azrtti_typeid<double>(), "double" } // Due to precision issues, floating point numbers make poor address types
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};
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for (auto& unsupportedType : unsupportedTypes)
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{
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if (unsupportedType.first == uuid)
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{
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return AZ::Failure(AZStd::string::format("The type %s with id %s is not supported as an address type.", unsupportedType.second, uuid.ToString<AZStd::string>().c_str()));
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}
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}
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return AZ::Success(true);
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}
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namespace Internal
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{
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void Utils::BehaviorParameterFromParameter(AZ::BehaviorContext* behaviorContext, const Parameter& parameter, const char* name, AZ::BehaviorParameter& outParameter)
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{
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AZ::Uuid typeId = parameter.GetType();
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outParameter.m_azRtti = nullptr;
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outParameter.m_traits = AZ::BehaviorParameter::TR_NONE;
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const FundamentalTypes* fundamentalTypes = nullptr;
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ScriptEventBus::BroadcastResult(fundamentalTypes, &ScriptEventRequests::GetFundamentalTypes);
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if (typeId == azrtti_typeid<void>())
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{
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outParameter.m_name = name;
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outParameter.m_typeId = typeId;
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}
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else if (fundamentalTypes->IsFundamentalType(typeId))
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{
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const char* typeName = fundamentalTypes->FindFundamentalTypeName(typeId);
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outParameter.m_name = name ? name : (typeName ? typeName : "UnknownType");
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outParameter.m_typeId = typeId;
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}
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else if (const auto& behaviorClass = behaviorContext->m_typeToClassMap.at(typeId))
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{
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outParameter.m_azRtti = behaviorClass->m_azRtti;
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outParameter.m_name = name ? name : behaviorClass->m_name.c_str();
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outParameter.m_typeId = typeId;
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}
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else
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{
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outParameter.m_name = "ERROR";
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outParameter.m_typeId = AZ::Uuid::CreateNull();
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AZStd::string uuid;
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typeId.ToString(uuid);
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AZ_Error("Script Events", false, "Failed to find type %s for parameter %s", uuid.c_str(), name ? name : "UnknownType");
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}
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}
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void Utils::BehaviorParameterFromType(AZ::Uuid typeId, bool addressable, AZ::BehaviorParameter& outParameter)
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{
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AZ::BehaviorContext* behaviorContext = nullptr;
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AZ::ComponentApplicationBus::BroadcastResult(behaviorContext, &AZ::ComponentApplicationBus::Events::GetBehaviorContext);
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AZ_Assert(behaviorContext, "Script Events require a valid Behavior Context");
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outParameter.m_traits = AZ::BehaviorParameter::TR_NONE;
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outParameter.m_typeId = typeId;
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outParameter.m_azRtti = nullptr;
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if (addressable)
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{
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AZ::Outcome<bool, AZStd::string> isAddressableType = IsAddressableTypeWithError(typeId);
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if (!isAddressableType.IsSuccess())
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{
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AZ_Error("Script Events", false, "%s", isAddressableType.GetError().c_str());
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return;
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}
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}
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const FundamentalTypes* fundamentalTypes = nullptr;
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ScriptEventBus::BroadcastResult(fundamentalTypes, &ScriptEventRequests::GetFundamentalTypes);
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if (fundamentalTypes && fundamentalTypes->IsFundamentalType(typeId))
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{
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const char* typeName = fundamentalTypes->FindFundamentalTypeName(typeId);
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outParameter.m_name = typeName;
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}
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else if (behaviorContext->m_typeToClassMap.find(typeId) != behaviorContext->m_typeToClassMap.end())
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{
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if (const auto& behaviorClass = behaviorContext->m_typeToClassMap.at(typeId))
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{
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outParameter.m_azRtti = behaviorClass->m_azRtti;
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outParameter.m_name = behaviorClass->m_name.c_str();
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}
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}
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else if (typeId == AZ::Uuid::CreateNull() || typeId == AZ::BehaviorContext::GetVoidTypeId())
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{
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outParameter.m_name = "void";
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}
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else
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{
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AZ_Warning("Script Events", false, "Invalid type specified for BehaviorParameter %s", typeId.ToString<AZStd::string>().c_str());
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}
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}
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AZ::BehaviorEBus* Utils::ConstructAndRegisterScriptEventBehaviorEBus(const ScriptEvents::ScriptEvent& definition)
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{
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AZ::BehaviorContext* behaviorContext = nullptr;
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AZ::ComponentApplicationBus::BroadcastResult(behaviorContext, &AZ::ComponentApplicationBus::Events::GetBehaviorContext);
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if (behaviorContext == nullptr)
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{
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return nullptr;
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}
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AZ::BehaviorEBus* bus = aznew AZ::BehaviorEBus();
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bus->m_attributes.push_back(AZStd::make_pair(AZ::RuntimeEBusAttribute, aznew AZ::Edit::AttributeData<bool>(true)));
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bus->m_name = definition.GetName();
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AZ::Uuid busIdType = azrtti_typeid<void>();
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bool addressRequired = definition.IsAddressRequired();
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if (addressRequired)
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{
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busIdType = definition.GetAddressType();
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}
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BehaviorParameterFromType(busIdType, addressRequired, bus->m_idParam);
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bus->m_createHandler = aznew DefaultBehaviorHandlerCreator(bus, behaviorContext, bus->m_name + "::CreateHandler");
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bus->m_destroyHandler = aznew DefaultBehaviorHandlerDestroyer(bus, behaviorContext, bus->m_name + "::DestroyHandler");
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for (auto& method : definition.GetMethods())
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{
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const AZStd::string& methodName = method.GetName();
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// If the script event has a valid address type, then we create an event method
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if (IsAddressableTypeWithError(busIdType).IsSuccess())
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{
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bus->m_events[methodName].m_event = aznew ScriptEventMethod(behaviorContext, definition, methodName);
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}
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// For all Script Events provide a Broadcast, using Broadcast will bypass the addressing mechanism.
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bus->m_events[methodName].m_broadcast = aznew ScriptEventBroadcast(behaviorContext, definition, methodName);
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}
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behaviorContext->m_ebuses[bus->m_name] = bus;
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return bus;
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}
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bool Utils::DestroyScriptEventBehaviorEBus(AZStd::string_view ebusName)
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{
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AZ::BehaviorContext* behaviorContext = nullptr;
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AZ::ComponentApplicationBus::BroadcastResult(behaviorContext, &AZ::ComponentApplicationBus::Events::GetBehaviorContext);
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if (behaviorContext == nullptr)
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{
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return false;
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}
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bool erasedBus = false;
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auto behaviorEbusEntry = behaviorContext->m_ebuses.find(ebusName);
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if (behaviorEbusEntry != behaviorContext->m_ebuses.end())
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{
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AZ::BehaviorEBus* bus = behaviorEbusEntry->second;
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delete bus;
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behaviorContext->m_ebuses.erase(behaviorEbusEntry);
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erasedBus = true;
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}
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return erasedBus;
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}
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}
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}
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