Files
o3de/Code/Editor/UndoViewRotation.cpp
T
Steve Pham 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213)
* Updated all copyright headers to split the longer original copyright line into 2 shorter lines

Signed-off-by: Steve Pham <spham@amazon.com>
2021-07-16 15:25:48 -07:00

62 lines
1.6 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
// Description : Undo for Python function (PySetCurrentViewPosition)
#include "EditorDefs.h"
#include "UndoViewRotation.h"
// Editor
#include "ViewManager.h"
CUndoViewRotation::CUndoViewRotation(const QString& pUndoDescription)
{
m_undoDescription = pUndoDescription;
m_undo = RAD2DEG(Ang3::GetAnglesXYZ(Matrix33(GetIEditor()->GetSystem()->GetViewCamera().GetMatrix())));
}
int CUndoViewRotation::GetSize()
{
return sizeof(*this);
}
QString CUndoViewRotation::GetDescription()
{
return m_undoDescription;
}
void CUndoViewRotation::Undo(bool bUndo)
{
CViewport* pRenderViewport = GetIEditor()->GetViewManager()->GetGameViewport();
if (pRenderViewport)
{
if (bUndo)
{
m_redo = RAD2DEG(Ang3::GetAnglesXYZ(Matrix33(GetIEditor()->GetSystem()->GetViewCamera().GetMatrix())));
}
Matrix34 tm = pRenderViewport->GetViewTM();
tm.SetRotationXYZ(Ang3(DEG2RAD(m_undo.x), DEG2RAD(m_undo.y), DEG2RAD(m_undo.z)), tm.GetTranslation());
pRenderViewport->SetViewTM(tm);
}
}
void CUndoViewRotation::Redo()
{
CViewport* pRenderViewport = GetIEditor()->GetViewManager()->GetGameViewport();
if (pRenderViewport)
{
Matrix34 tm = pRenderViewport->GetViewTM();
tm.SetRotationXYZ(Ang3(DEG2RAD(m_redo.x), DEG2RAD(m_redo.y), DEG2RAD(m_redo.z)), tm.GetTranslation());
pRenderViewport->SetViewTM(tm);
}
}