1f9b284de2
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> # Conflicts: # Code/Editor/Plugins/ComponentEntityEditorPlugin/ComponentEntityEditorPlugin_precompiled.h # Code/Editor/Plugins/EditorCommon/EditorCommon_precompiled.h # Code/Editor/Plugins/EditorCommon/stdafx.cpp # Code/Editor/Plugins/FFMPEGPlugin/FFMPEGPlugin_precompiled.h # Code/Editor/Plugins/PerforcePlugin/PerforcePlugin_precompiled.h # Code/Editor/Plugins/ProjectSettingsTool/ProjectSettingsTool_precompiled.h # Code/Framework/AzToolsFramework/AzToolsFramework/AzToolsFramework_precompiled.h # Code/Tools/AssetProcessor/native/precompiled.h # Code/Tools/Standalone/StandaloneTools_precompiled.h # Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer_precompiled.h # Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageProcessing_precompiled.h # Gems/Atom/RHI/DX12/Code/Source/RHI/Atom_RHI_DX12_precompiled.h # Gems/Atom/RHI/Metal/Code/Include/Platform/Mac/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Include/Platform/iOS/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Source/Atom_RHI_Metal_precompiled.h # Gems/Atom/RHI/Metal/Code/atom_rhi_metal_common_files.cmake # Gems/Atom/RHI/Null/Code/Source/Atom_RHI_Null_precompiled.h # Gems/Atom/RHI/Null/Code/atom_rhi_null_common_files.cmake # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Android/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Mac/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Windows/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Source/Atom_RHI_Vulkan_precompiled.h # Gems/Atom/RHI/Vulkan/Code/Source/RHI/SwapChain.cpp # Gems/Atom/RHI/Vulkan/Code/atom_rhi_vulkan_common_files.cmake # Gems/AtomLyIntegration/AtomFont/Code/Include/AtomLyIntegration/AtomFont/AtomFont_precompiled.h # Gems/Blast/Code/Source/StdAfx.cpp # Gems/Camera/Code/Source/Camera_precompiled.h # Gems/EMotionFX/Code/Source/EMotionFX_precompiled.h # Gems/FastNoise/Code/Source/FastNoise_precompiled.h # Gems/Gestures/Code/Source/Gestures_precompiled.h # Gems/GradientSignal/Code/Source/GradientSignal_precompiled.h # Gems/GraphCanvas/Code/precompiled.h # Gems/ImGui/Code/Source/ImGui_precompiled.h # Gems/InAppPurchases/Code/Source/InAppPurchases_precompiled.h # Gems/LmbrCentral/Code/Source/LmbrCentral_precompiled.h # Gems/LmbrCentral/Code/Tests/ShapeGeometryUtilTest.cpp # Gems/LyShine/Code/Editor/UiCanvasEditor_precompiled.h # Gems/LyShine/Code/Source/Animation/LyShine_precompiled.h # Gems/LyShine/Code/Source/LyShine_precompiled.h # Gems/LyShineExamples/Code/Source/LyShineExamples_precompiled.h # Gems/Maestro/Code/Source/Cinematics/Maestro_precompiled.h # Gems/Maestro/Code/Source/Maestro_precompiled.h # Gems/MessagePopup/Code/Source/MessagePopup_precompiled.h # Gems/Metastream/Code/Source/Metastream_precompiled.h # Gems/Microphone/Code/Source/Microphone_precompiled.h # Gems/Multiplayer/Code/Source/Multiplayer_precompiled.h # Gems/PhysX/Code/NumericalMethods/Source/NumericalMethods_precompiled.h # Gems/PhysX/Code/Source/PhysXUnsupported_precompiled.h # Gems/PhysX/Code/Source/PhysX_precompiled.h # Gems/PhysX/Code/physx_unsupported_files.cmake # Gems/PhysXDebug/Code/Source/PhysXDebugUnsupported_precompiled.h # Gems/PhysXDebug/Code/Source/PhysXDebug_precompiled.h # Gems/ScriptCanvas/Code/Editor/precompiled.h # Gems/ScriptCanvas/Code/Source/precompiled.h # Gems/ScriptCanvasDeveloper/Code/Source/precompiled.h # Gems/ScriptCanvasPhysics/Code/Source/ScriptCanvasPhysics_precompiled.h # Gems/ScriptEvents/Code/Source/precompiled.h # Gems/ScriptEvents/Code/Tests/Editor/EditorTests.cpp # Gems/ScriptedEntityTweener/Code/Source/ScriptedEntityTweener_precompiled.h # Gems/SliceFavorites/Code/Source/SliceFavorites_precompiled.h # Gems/StartingPointCamera/Code/Source/StartingPointCamera_precompiled.h # Gems/StartingPointInput/Code/Source/StartingPointInput_precompiled.h # Gems/StartingPointMovement/Code/Source/StartingPointMovement_precompiled.h # Gems/SurfaceData/Code/Source/SurfaceData_precompiled.h # Gems/TextureAtlas/Code/Source/TextureAtlas_precompiled.h # Gems/TickBusOrderViewer/Code/Source/TickBusOrderViewer_precompiled.h # Gems/Twitch/Code/Source/Twitch_precompiled.h # Gems/VirtualGamepad/Code/Source/VirtualGamepad_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBoxUnsupported_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBox_precompiled.h
102 lines
4.3 KiB
C++
102 lines
4.3 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <AzCore/Component/ComponentApplicationBus.h>
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#include <AzToolsFramework/UI/PropertyEditor/ReflectedPropertyEditor.hxx>
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#include <AzToolsFramework/UI/PropertyEditor/InstanceDataHierarchy.h>
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#include <QBoxLayout>
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#include <Editor/SettingsWidget.h>
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#include <Editor/DocumentationLinkWidget.h>
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#include <Source/NameConstants.h>
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namespace PhysX
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{
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namespace Editor
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{
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static const char* const s_settingsDocumentationLink = "Learn more about <a href=%0>configuring PhysX</a>";
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static const char* const s_settingsDocumentationAddress = "configuration/global";
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SettingsWidget::SettingsWidget(QWidget* parent)
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: QWidget(parent)
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{
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CreatePropertyEditor(this);
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}
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void SettingsWidget::SetValue(const PhysX::PhysXSystemConfiguration& physxSystemConfiguration,
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const AzPhysics::SceneConfiguration& defaultSceneConfiguration,
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const Debug::DebugDisplayData& debugDisplayData)
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{
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m_physxSystemConfiguration = physxSystemConfiguration;
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m_physicsMaterialInfo.m_defaultMaterialConfiguration = m_physxSystemConfiguration.m_defaultMaterialConfiguration;
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m_physicsMaterialInfo.m_materialLibraryAsset = m_physxSystemConfiguration.m_materialLibraryAsset;
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m_defaultSceneConfiguration = defaultSceneConfiguration;
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m_debugDisplayData = debugDisplayData;
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blockSignals(true);
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m_propertyEditor->ClearInstances();
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m_propertyEditor->AddInstance(&m_physxSystemConfiguration);
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m_propertyEditor->AddInstance(&m_physicsMaterialInfo);
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m_propertyEditor->AddInstance(&m_defaultSceneConfiguration);
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m_propertyEditor->AddInstance(&m_debugDisplayData);
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m_propertyEditor->AddInstance(&m_physxSystemConfiguration.m_windConfiguration);
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m_propertyEditor->InvalidateAll();
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blockSignals(false);
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}
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void SettingsWidget::CreatePropertyEditor(QWidget* parent)
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{
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QVBoxLayout* verticalLayout = new QVBoxLayout(parent);
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verticalLayout->setContentsMargins(0, 0, 0, 0);
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verticalLayout->setSpacing(0);
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m_documentationLinkWidget = new DocumentationLinkWidget(s_settingsDocumentationLink, (UXNameConstants::GetPhysXDocsRoot() + s_settingsDocumentationAddress).c_str());
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AZ::SerializeContext* m_serializeContext;
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AZ::ComponentApplicationBus::BroadcastResult(m_serializeContext, &AZ::ComponentApplicationRequests::GetSerializeContext);
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AZ_Assert(m_serializeContext, "Failed to retrieve serialize context.");
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const int propertyLabelWidth = 250;
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m_propertyEditor = new AzToolsFramework::ReflectedPropertyEditor(parent);
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m_propertyEditor->Setup(m_serializeContext, this, true, propertyLabelWidth);
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m_propertyEditor->show();
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m_propertyEditor->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
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verticalLayout->addWidget(m_documentationLinkWidget);
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verticalLayout->addWidget(m_propertyEditor);
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}
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void SettingsWidget::BeforePropertyModified(AzToolsFramework::InstanceDataNode* /*node*/)
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{
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}
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void SettingsWidget::AfterPropertyModified(AzToolsFramework::InstanceDataNode* /*node*/)
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{
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}
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void SettingsWidget::SetPropertyEditingActive(AzToolsFramework::InstanceDataNode* /*node*/)
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{
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}
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void SettingsWidget::SetPropertyEditingComplete(AzToolsFramework::InstanceDataNode* /*node*/)
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{
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m_physxSystemConfiguration.m_defaultMaterialConfiguration = m_physicsMaterialInfo.m_defaultMaterialConfiguration;
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m_physxSystemConfiguration.m_materialLibraryAsset = m_physicsMaterialInfo.m_materialLibraryAsset;
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emit onValueChanged(m_physxSystemConfiguration,
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m_defaultSceneConfiguration,
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m_debugDisplayData
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);
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}
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void SettingsWidget::SealUndoStack()
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{
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}
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} // Editor
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} // PhysX
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#include <Editor/moc_SettingsWidget.cpp>
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