4014cacff8
* Creating Builder variant aliases for all Asset Gems * Added an AssetGem template for creating an Asset Gem The AssetGem template is meant for non-code Gems * Updated the engine_template.py commands to use pathlib Each of the four commands: create-template, create-from-template, create-project and create-gem have been updated to use pathlib.Path or any path manipulation Fix several python errors when instantiating a template with missing o3de objects. For example attempting to use the create-project command with the "DefaultGem" template would result in a python exception instaed of a error log and a return value 0.. Added a **force** option to the engine_template commands to force overriding of existing files * Optimized search through text files when the create-template command is run when attempting to replace the license text section * Adding a Minimal Project Template that contains the minimal set of gems as stated by UX * Minor changes to the DefaultProject template. Added a license section to the EngineFinder.cmake * Adding the MinimalProject to the engine.json file
92 lines
3.1 KiB
C++
92 lines
3.1 KiB
C++
// {BEGIN_LICENSE}
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/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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// {END_LICENSE}
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#include <AzCore/Serialization/SerializeContext.h>
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#include <AzCore/Serialization/EditContext.h>
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#include <AzCore/Serialization/EditContextConstants.inl>
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#include "${Name}SystemComponent.h"
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namespace ${SanitizedCppName}
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{
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void ${SanitizedCppName}SystemComponent::Reflect(AZ::ReflectContext* context)
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{
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if (AZ::SerializeContext* serialize = azrtti_cast<AZ::SerializeContext*>(context))
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{
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serialize->Class<${SanitizedCppName}SystemComponent, AZ::Component>()
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->Version(0)
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;
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if (AZ::EditContext* ec = serialize->GetEditContext())
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{
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ec->Class<${SanitizedCppName}SystemComponent>("${SanitizedCppName}", "[Description of functionality provided by this System Component]")
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->ClassElement(AZ::Edit::ClassElements::EditorData, "")
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->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("System"))
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->Attribute(AZ::Edit::Attributes::AutoExpand, true)
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;
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}
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}
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}
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void ${SanitizedCppName}SystemComponent::GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided)
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{
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provided.push_back(AZ_CRC("${SanitizedCppName}Service"));
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}
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void ${SanitizedCppName}SystemComponent::GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible)
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{
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incompatible.push_back(AZ_CRC("${SanitizedCppName}Service"));
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}
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void ${SanitizedCppName}SystemComponent::GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required)
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{
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AZ_UNUSED(required);
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}
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void ${SanitizedCppName}SystemComponent::GetDependentServices(AZ::ComponentDescriptor::DependencyArrayType& dependent)
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{
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AZ_UNUSED(dependent);
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}
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${SanitizedCppName}SystemComponent::${SanitizedCppName}SystemComponent()
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{
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if (${SanitizedCppName}Interface::Get() == nullptr)
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{
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${SanitizedCppName}Interface::Register(this);
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}
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}
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${SanitizedCppName}SystemComponent::~${SanitizedCppName}SystemComponent()
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{
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if (${SanitizedCppName}Interface::Get() == this)
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{
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${SanitizedCppName}Interface::Unregister(this);
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}
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}
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void ${SanitizedCppName}SystemComponent::Init()
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{
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}
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void ${SanitizedCppName}SystemComponent::Activate()
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{
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${SanitizedCppName}RequestBus::Handler::BusConnect();
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}
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void ${SanitizedCppName}SystemComponent::Deactivate()
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{
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${SanitizedCppName}RequestBus::Handler::BusDisconnect();
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}
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}
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