Files
o3de/AutomatedTesting/Editor/Scripts
Allen Jackson fbedd8126d {lyn7251} Add material component example in Python (#4724)
* {lyn7251} Add material component example in Python

adds a AZ::Render::EditorMaterialComponent as an example of how to
override the default material from the scene building pipeline

Signed-off-by: jackalbe <23512001+jackalbe@users.noreply.github.com>

* Only set the cube to a gray material
Skip loading the asset, instead just set the outPrefabAssetPath for the Prefab system to load

Signed-off-by: jackalbe <23512001+jackalbe@users.noreply.github.com>

* stablizing the sub-id of procedural prefab groups

Signed-off-by: jackalbe <23512001+jackalbe@users.noreply.github.com>
2021-10-18 12:48:38 -05:00
..