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39 lines
1.0 KiB
C++
39 lines
1.0 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include "utilities/GUIApplicationManager.h"
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#include <AzQtComponents/Utilities/HandleDpiAwareness.h>
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int main(int argc, char* argv[])
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{
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qputenv("QT_MAC_DISABLE_FOREGROUND_APPLICATION_TRANSFORM", "1");
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AzQtComponents::Utilities::HandleDpiAwareness(AzQtComponents::Utilities::PerScreenDpiAware);
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GUIApplicationManager applicationManager(&argc, &argv);
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ApplicationManager::BeforeRunStatus status = applicationManager.BeforeRun();
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if (status != ApplicationManager::BeforeRunStatus::Status_Success)
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{
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if (status == ApplicationManager::BeforeRunStatus::Status_Restarting)
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{
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//AssetProcessor will restart
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return 0;
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}
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else
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{
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//Initialization failed
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return 1;
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}
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}
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return applicationManager.Run() ? 0 : 1;
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}
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