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o3de/Gems/PhysX/Code/Source/System/PhysXJob.h
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Steve Pham b4a2edec6a Final update copyright headers to reference license files at the repo root (#1693)
* Final update copyright headers to reference license files at the repo root

Signed-off-by: spham <spham@amazon.com>

* Fix copyright validator unit tests to support the stale O3DE header scenario

Signed-off-by: spham <spham@amazon.com>
2021-06-30 19:51:55 -07:00

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/*
* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/Jobs/Job.h>
#include <task/PxTask.h>
namespace PhysX
{
//! Handles PhysX tasks in the Open 3D Engine job scheduler.
class PhysXJob
: public AZ::Job
{
public:
AZ_CLASS_ALLOCATOR(PhysXJob, AZ::ThreadPoolAllocator, 0);
PhysXJob(physx::PxBaseTask& pxTask, AZ::JobContext* context = nullptr);
~PhysXJob() = default;
protected:
void Process() override;
private:
physx::PxBaseTask& m_pxTask;
};
}