54 lines
2.2 KiB
C++
54 lines
2.2 KiB
C++
/*
|
|
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
|
* its licensors.
|
|
*
|
|
* For complete copyright and license terms please see the LICENSE at the root of this
|
|
* distribution (the "License"). All use of this software is governed by the License,
|
|
* or, if provided, by the license below or the license accompanying this file. Do not
|
|
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
*
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include <AzTest/AzTest.h>
|
|
|
|
namespace EMotionFX
|
|
{
|
|
class SimulatedJoint;
|
|
|
|
class SimulatedObject
|
|
{
|
|
public:
|
|
AZ_TYPE_INFO(SimulatedObject, "{8CF0F474-69DC-4DE3-AF19-002F19DA27DB}");
|
|
MOCK_CONST_METHOD1(FindSimulatedJointBySkeletonJointIndex, SimulatedJoint*(AZ::u32));
|
|
|
|
MOCK_METHOD1(AddSimulatedJointAndChildren, void(AZ::u32));
|
|
MOCK_METHOD1(AddSimulatedJoint, SimulatedJoint*(AZ::u32));
|
|
MOCK_METHOD1(AddSimulatedJoints, void(AZStd::vector<AZ::u32> joints));
|
|
|
|
MOCK_METHOD2(RemoveSimulatedJoint, void(AZ::u32, bool));
|
|
MOCK_METHOD1(RemoveSimulatedJoint, void(AZ::u32));
|
|
|
|
MOCK_CONST_METHOD0(GetNumSimulatedJoints, size_t());
|
|
MOCK_CONST_METHOD1(SetSimulatedJoints, void(const AZStd::vector<SimulatedJoint*>& joints));
|
|
MOCK_CONST_METHOD0(GetSimulatedJoints, const AZStd::vector<SimulatedJoint*>&());
|
|
MOCK_CONST_METHOD1(GetSimulatedJoint, SimulatedJoint*(size_t index));
|
|
|
|
MOCK_CONST_METHOD0(GetName, const AZStd::string&());
|
|
MOCK_METHOD1(SetName, void(const AZStd::string&));
|
|
MOCK_CONST_METHOD0(GetGravityFactor, float());
|
|
MOCK_METHOD1(SetGravityFactor, void(float));
|
|
MOCK_CONST_METHOD0(GetStiffnessFactor, float());
|
|
MOCK_METHOD1(SetStiffnessFactor, void(float));
|
|
MOCK_CONST_METHOD0(GetDampingFactor, float());
|
|
MOCK_METHOD1(SetDampingFactor, void(float));
|
|
MOCK_CONST_METHOD0(GetColliderTags, AZStd::vector<AZStd::string>&());
|
|
MOCK_METHOD1(SetColliderTags, void(const AZStd::vector<AZStd::string>&));
|
|
|
|
MOCK_METHOD0(Clear, void());
|
|
MOCK_METHOD1(InitAfterLoading, void(SimulatedObjectSetup*));
|
|
};
|
|
}
|