65 lines
2.7 KiB
C++
65 lines
2.7 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#include <AzTest/AzTest.h>
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#include <AzCore/Memory/SystemAllocator.h>
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#include <AzCore/RTTI/TypeInfo.h>
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namespace EMotionFX
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{
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class SimulatedObject;
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class SimulatedJoint
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{
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public:
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AZ_CLASS_ALLOCATOR(SimulatedJoint, AZ::SystemAllocator, 0)
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AZ_TYPE_INFO(SimulatedJoint, "{4434F175-2A60-4F54-9A7D-243DAAD8C811}");
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using AutoExcludeMode = ::EMotionFX::SimulatedJoint::AutoExcludeMode;
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SimulatedJoint() = default;
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SimulatedJoint([[maybe_unused]] const SimulatedJoint& simulatedJoint) {}
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MOCK_METHOD1(SetSimulatedObject, void (SimulatedObject* object));
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MOCK_METHOD1(SetSkeletonJointIndex, void (AZ::u32 jointIndex));
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MOCK_METHOD1(SetConeAngleLimit, void (float degrees));
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MOCK_METHOD1(SetMass, void (float mass));
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MOCK_METHOD1(SetStiffness, void (float stiffness));
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MOCK_METHOD1(SetDamping, void (float damping));
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MOCK_METHOD1(SetGravityFactor, void (float factor));
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MOCK_METHOD1(SetFriction, void (float friction));
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MOCK_METHOD1(SetPinned, void (bool pinned));
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MOCK_METHOD1(InitAfterLoading, bool (SimulatedObject* object));
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MOCK_CONST_METHOD0(GetSkeletonJointIndex, AZ::u32());
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MOCK_CONST_METHOD0(GetConeAngleLimit, float());
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MOCK_CONST_METHOD0(GetMass, float());
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MOCK_CONST_METHOD0(GetStiffness, float());
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MOCK_CONST_METHOD0(GetDamping, float());
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MOCK_CONST_METHOD0(GetGravityFactor, float());
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MOCK_CONST_METHOD0(GetFriction, float());
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MOCK_CONST_METHOD0(IsPinned, bool());
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MOCK_CONST_METHOD0(GetColliderExclusionTags, AZStd::vector<AZStd::string>& ());
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MOCK_METHOD1(SetColliderExclusionTags, void(const AZStd::vector<AZStd::string>&));
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MOCK_CONST_METHOD0(GetAutoExcludeMode, AutoExcludeMode());
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MOCK_METHOD1(SetAutoExcludeMode, void(AutoExcludeMode mode));
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MOCK_CONST_METHOD0(IsGeometricAutoExclusion, bool());
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MOCK_METHOD1(SetGeometricAutoExclusion, void(bool enabled));
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MOCK_CONST_METHOD0(CalculateNumChildSimulatedJoints, size_t());
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MOCK_CONST_METHOD1(FindChildSimulatedJoint, SimulatedJoint*(size_t childIndex));
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};
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} // namespace EMotionFX
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