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o3de/Gems/EMotionFX/Code/Tests/Mocks/SimulatedJoint.h
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2021-03-08 14:30:57 -08:00

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/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#include <AzTest/AzTest.h>
#include <AzCore/Memory/SystemAllocator.h>
#include <AzCore/RTTI/TypeInfo.h>
namespace EMotionFX
{
class SimulatedObject;
class SimulatedJoint
{
public:
AZ_CLASS_ALLOCATOR(SimulatedJoint, AZ::SystemAllocator, 0)
AZ_TYPE_INFO(SimulatedJoint, "{4434F175-2A60-4F54-9A7D-243DAAD8C811}");
using AutoExcludeMode = ::EMotionFX::SimulatedJoint::AutoExcludeMode;
SimulatedJoint() = default;
SimulatedJoint([[maybe_unused]] const SimulatedJoint& simulatedJoint) {}
MOCK_METHOD1(SetSimulatedObject, void (SimulatedObject* object));
MOCK_METHOD1(SetSkeletonJointIndex, void (AZ::u32 jointIndex));
MOCK_METHOD1(SetConeAngleLimit, void (float degrees));
MOCK_METHOD1(SetMass, void (float mass));
MOCK_METHOD1(SetStiffness, void (float stiffness));
MOCK_METHOD1(SetDamping, void (float damping));
MOCK_METHOD1(SetGravityFactor, void (float factor));
MOCK_METHOD1(SetFriction, void (float friction));
MOCK_METHOD1(SetPinned, void (bool pinned));
MOCK_METHOD1(InitAfterLoading, bool (SimulatedObject* object));
MOCK_CONST_METHOD0(GetSkeletonJointIndex, AZ::u32());
MOCK_CONST_METHOD0(GetConeAngleLimit, float());
MOCK_CONST_METHOD0(GetMass, float());
MOCK_CONST_METHOD0(GetStiffness, float());
MOCK_CONST_METHOD0(GetDamping, float());
MOCK_CONST_METHOD0(GetGravityFactor, float());
MOCK_CONST_METHOD0(GetFriction, float());
MOCK_CONST_METHOD0(IsPinned, bool());
MOCK_CONST_METHOD0(GetColliderExclusionTags, AZStd::vector<AZStd::string>& ());
MOCK_METHOD1(SetColliderExclusionTags, void(const AZStd::vector<AZStd::string>&));
MOCK_CONST_METHOD0(GetAutoExcludeMode, AutoExcludeMode());
MOCK_METHOD1(SetAutoExcludeMode, void(AutoExcludeMode mode));
MOCK_CONST_METHOD0(IsGeometricAutoExclusion, bool());
MOCK_METHOD1(SetGeometricAutoExclusion, void(bool enabled));
MOCK_CONST_METHOD0(CalculateNumChildSimulatedJoints, size_t());
MOCK_CONST_METHOD1(FindChildSimulatedJoint, SimulatedJoint*(size_t childIndex));
};
} // namespace EMotionFX