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o3de/Gems/EMotionFX/Code/Tests/Mocks/CommandSystemCommandManager.h
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2021-03-08 14:30:57 -08:00

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/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
namespace CommandSystem
{
class CommandManager
: public MCore::CommandManager
{
public:
MOCK_METHOD0(GetCurrentSelection, SelectionList&());
MOCK_METHOD1(SetCurrentSelection, void(SelectionList& selection));
MOCK_CONST_METHOD0(GetLockSelection, bool());
MOCK_METHOD1(SetLockSelection, void(bool lockSelection));
MOCK_METHOD1(SetWorkspaceDirtyFlag, void(bool dirty));
MOCK_CONST_METHOD0(GetWorkspaceDirtyFlag, bool());
};
CommandManager* GetCommandManager()
{
static CommandManager manager;
return &manager;
}
} // namespace CommandSystem