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o3de/Gems/EMotionFX/Code/Tests/Mocks/Command.h
T
2021-03-08 14:30:57 -08:00

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/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
namespace MCore
{
class CommandCallbackMock
: public MCore::Command::Callback
{
public:
CommandCallbackMock(bool executePreUndo, bool executePreCommand = false)
: MCore::Command::Callback(executePreUndo, executePreCommand)
{
}
MOCK_METHOD2(Execute, bool(MCore::Command*, const MCore::CommandLine&));
MOCK_METHOD2(Undo, bool(MCore::Command*, const MCore::CommandLine&));
};
} // namespace MCore