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o3de/Gems/Atom/Tools/MaterialEditor/Code/Source/Document
Chris Santora de4e6957e8 Made a bunch of display name and description updates to core material types.
- Renamed "Details" group to "Overview".
- Renamed "UV Names" group to "UV Sets".
- Renamed "General" group to "General Settings".
- Renamed "Parallax" group to "Displacement".
- Renamed "Texture Map" properties to just "Texture". In cases where a specific type of texture is mentioned like "roughness texture map" I called this "roughness map" (which is more common according to google).
- Renamed "Heightmap" to "Height map" (which is more common according to google).

ATOM-14002 [Material Editor] Revisit user facing organization and layout of material types
5 years ago
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MaterialDocument.cpp Made a bunch of display name and description updates to core material types. 5 years ago
MaterialDocument.h Made StandardMultilayerPBR hide a layer's property groups when that layer is disabled. 5 years ago
MaterialDocumentModule.cpp ATOM-15439 Implement basic local socket and server for IPC in material editor and other tools 5 years ago
MaterialDocumentSettings.cpp Created material editor settings dialog 5 years ago
MaterialDocumentSystemComponent.cpp ATOM-15486 Saving material editor user settings 5 years ago
MaterialDocumentSystemComponent.h ATOM-15486 Saving material editor user settings 5 years ago