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* Adding directional light shadow bias Signed-off-by: mrieggeramzn <mriegger@amazon.com> * Adding normal offset bias to the directional shadow maps Signed-off-by: mrieggeramzn <mriegger@amazon.com> * not time yet for this Signed-off-by: mrieggeramzn <mriegger@amazon.com> * small comment fix Signed-off-by: mrieggeramzn <mriegger@amazon.com> * fixing tabs Signed-off-by: mrieggeramzn <mriegger@amazon.com> |
4 years ago | |
|---|---|---|
| .. | ||
| AreaLightComponent.cpp | 4 years ago | |
| AreaLightComponent.h | 4 years ago | |
| AreaLightComponentConfig.cpp | 4 years ago | |
| AreaLightComponentController.cpp | 4 years ago | |
| AreaLightComponentController.h | 4 years ago | |
| CapsuleLightDelegate.cpp | 4 years ago | |
| CapsuleLightDelegate.h | 4 years ago | |
| DirectionalLightComponent.cpp | 4 years ago | |
| DirectionalLightComponent.h | 4 years ago | |
| DirectionalLightComponentConfig.cpp | 4 years ago | |
| DirectionalLightComponentController.cpp | 4 years ago | |
| DirectionalLightComponentController.h | 4 years ago | |
| DiskLightDelegate.cpp | 4 years ago | |
| DiskLightDelegate.h | 4 years ago | |
| EditorAreaLightComponent.cpp | 4 years ago | |
| EditorAreaLightComponent.h | 4 years ago | |
| EditorDirectionalLightComponent.cpp | 4 years ago | |
| EditorDirectionalLightComponent.h | 4 years ago | |
| LightDelegateBase.h | 4 years ago | |
| LightDelegateBase.inl | 4 years ago | |
| LightDelegateInterface.h | 4 years ago | |
| PolygonLightDelegate.cpp | 4 years ago | |
| PolygonLightDelegate.h | 4 years ago | |
| QuadLightDelegate.cpp | 4 years ago | |
| QuadLightDelegate.h | 4 years ago | |
| SimplePointLightDelegate.cpp | 4 years ago | |
| SimplePointLightDelegate.h | 4 years ago | |
| SimpleSpotLightDelegate.cpp | 4 years ago | |
| SimpleSpotLightDelegate.h | 4 years ago | |
| SphereLightDelegate.cpp | 4 years ago | |
| SphereLightDelegate.h | 4 years ago | |