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o3de/Gems/Atom/RPI/Code/Source/RPI.Reflect/Image/ImageSystemDescriptor.cpp

47 lines
2.4 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <Atom/RPI.Reflect/Image/ImageSystemDescriptor.h>
#include <AzCore/Serialization/SerializeContext.h>
#include <AzCore/Serialization/EditContext.h>
namespace AZ
{
namespace RPI
{
void ImageSystemDescriptor::Reflect(AZ::ReflectContext* context)
{
if (auto* serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
{
serializeContext->Class<ImageSystemDescriptor>()
->Version(0)
->Field("AssetStreamingImagePoolSize", &ImageSystemDescriptor::m_assetStreamingImagePoolSize)
->Field("SystemStreamingImagePoolSize", &ImageSystemDescriptor::m_systemStreamingImagePoolSize)
->Field("SystemAttachmentImagePoolSize", &ImageSystemDescriptor::m_systemAttachmentImagePoolSize)
;
if (AZ::EditContext* ec = serializeContext->GetEditContext())
{
ec->Class<ImageSystemDescriptor>("Image System Config", "Settings for RPI Image System")
->ClassElement(AZ::Edit::ClassElements::EditorData, "")
->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("System", 0xc94d118b))
->Attribute(AZ::Edit::Attributes::AutoExpand, true)
->DataElement(AZ::Edit::UIHandlers::Default, &ImageSystemDescriptor::m_assetStreamingImagePoolSize,
"Streaming image pool size for assets", "Streaming image pool size in bytes for streaming images created from assets")
->DataElement(AZ::Edit::UIHandlers::Default, &ImageSystemDescriptor::m_systemStreamingImagePoolSize,
"System streaming image pool size", "Streaming image pool size in bytes for streaming images created in memory")
->DataElement(AZ::Edit::UIHandlers::Default, &ImageSystemDescriptor::m_systemAttachmentImagePoolSize,
"System attachment image pool size", "Default attachment image pool size in bytes")
;
}
}
}
} // namespace RPI
} // namespace AZ