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o3de/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination
galibzon 643bd84739
Create helper function for getting threads per (#4480)
* Create helper function for getting threads per
group from a compute shader

Added GetComputeShaderNumThreads() functions to RPIUtils.
By default the function returns 1, 1, 1 in case of errors.

Updated existing code that was looking for 'numthreads' attribute data
with the new GetComputeShaderNumThreads() API.

Signed-off-by: garrieta <garrieta@amazon.com>
4 years ago
..
DiffuseGlobalIlluminationFeatureProcessor.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
DiffuseGlobalIlluminationFeatureProcessor.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
DiffuseProbeGrid.cpp Passed DiffuseProbeGrid OBB directly into culling data. 4 years ago
DiffuseProbeGrid.h Changed the DiffuseProbeGrid to an OBB 4 years ago
DiffuseProbeGridBlendDistancePass.cpp Create helper function for getting threads per (#4480) 4 years ago
DiffuseProbeGridBlendDistancePass.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
DiffuseProbeGridBlendIrradiancePass.cpp Create helper function for getting threads per (#4480) 4 years ago
DiffuseProbeGridBlendIrradiancePass.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
DiffuseProbeGridBorderUpdatePass.cpp Create helper function for getting threads per (#4480) 4 years ago
DiffuseProbeGridBorderUpdatePass.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
DiffuseProbeGridClassificationPass.cpp Create helper function for getting threads per (#4480) 4 years ago
DiffuseProbeGridClassificationPass.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
DiffuseProbeGridFeatureProcessor.cpp Changed the DiffuseProbeGrid to an OBB 4 years ago
DiffuseProbeGridFeatureProcessor.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
DiffuseProbeGridRayTracingPass.cpp Got PassBuilder shader dependency working and removed critical flag from shader builder 4 years ago
DiffuseProbeGridRayTracingPass.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
DiffuseProbeGridRelocationPass.cpp Create helper function for getting threads per (#4480) 4 years ago
DiffuseProbeGridRelocationPass.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
DiffuseProbeGridRenderPass.cpp Got PassBuilder shader dependency working and removed critical flag from shader builder 4 years ago
DiffuseProbeGridRenderPass.h Moved render checks to a ShouldRender() helper function. 4 years ago
DiffuseProbeGridTextureReadback.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
DiffuseProbeGridTextureReadback.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago