Files
o3de/Code/Editor/EditorModularViewportCameraComposer.h
T
hultonha b865d2aec1 Add support for camera reference frames to support camera yaw in certain situations (#4088)
* proof of concept change for fixing camera yaw rotation being ignored

Signed-off-by: hultonha <hultonha@amazon.co.uk>

* updates to fully support camera roll

Signed-off-by: hultonha <hultonha@amazon.co.uk>

* small fixes for PR

Signed-off-by: hultonha <hultonha@amazon.co.uk>

* undo changes in EditorCameraComponent

Signed-off-by: hultonha <hultonha@amazon.co.uk>

* add test to verify interaction between editor viewport view entity change and modular camera controller

Signed-off-by: hultonha <hultonha@amazon.co.uk>

* add additional tests for updated camera behaviors

Signed-off-by: hultonha <hultonha@amazon.co.uk>

* revert change to Camera Gem Output Name

Signed-off-by: hultonha <hultonha@amazon.co.uk>

* move location of new files

Signed-off-by: hultonha <hultonha@amazon.co.uk>

* fix tab/spaces issue

Signed-off-by: hultonha <hultonha@amazon.co.uk>

* remove static from potentially unused functions

Signed-off-by: hultonha <hultonha@amazon.co.uk>

* set camera lib name in CMakeLists.txt file

Signed-off-by: hultonha <hultonha@amazon.co.uk>

* cosmetic CMakeLists.txt change

Signed-off-by: hultonha <hultonha@amazon.co.uk>
2021-09-22 09:08:24 +01:00

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/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AtomToolsFramework/Viewport/ModularViewportCameraController.h>
#include <AzFramework/Viewport/CameraInput.h>
#include <AzToolsFramework/API/EditorCameraBus.h>
#include <EditorModularViewportCameraComposerBus.h>
#include <SandboxAPI.h>
namespace SandboxEditor
{
//! Type responsible for building the editor's modular viewport camera controller.
class EditorModularViewportCameraComposer
: private EditorModularViewportCameraComposerNotificationBus::Handler
, private Camera::EditorCameraNotificationBus::Handler
{
public:
SANDBOX_API explicit EditorModularViewportCameraComposer(AzFramework::ViewportId viewportId);
SANDBOX_API ~EditorModularViewportCameraComposer();
//! Build a ModularViewportCameraController from the associated camera inputs.
SANDBOX_API AZStd::shared_ptr<AtomToolsFramework::ModularViewportCameraController> CreateModularViewportCameraController();
private:
//! Setup all internal camera inputs.
void SetupCameras();
// EditorModularViewportCameraComposerNotificationBus overrides ...
void OnEditorModularViewportCameraComposerSettingsChanged() override;
// EditorCameraNotificationBus overrides ...
void OnViewportViewEntityChanged(const AZ::EntityId& viewEntityId) override;
AZStd::shared_ptr<AzFramework::RotateCameraInput> m_firstPersonRotateCamera;
AZStd::shared_ptr<AzFramework::PanCameraInput> m_firstPersonPanCamera;
AZStd::shared_ptr<AzFramework::TranslateCameraInput> m_firstPersonTranslateCamera;
AZStd::shared_ptr<AzFramework::ScrollTranslationCameraInput> m_firstPersonScrollCamera;
AZStd::shared_ptr<AzFramework::OrbitCameraInput> m_orbitCamera;
AZStd::shared_ptr<AzFramework::RotateCameraInput> m_orbitRotateCamera;
AZStd::shared_ptr<AzFramework::TranslateCameraInput> m_orbitTranslateCamera;
AZStd::shared_ptr<AzFramework::OrbitDollyScrollCameraInput> m_orbitDollyScrollCamera;
AZStd::shared_ptr<AzFramework::OrbitDollyCursorMoveCameraInput> m_orbitDollyMoveCamera;
AZStd::shared_ptr<AzFramework::PanCameraInput> m_orbitPanCamera;
AzFramework::ViewportId m_viewportId;
};
} // namespace SandboxEditor