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58 lines
2.0 KiB
C++
58 lines
2.0 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include "PhysicsNodeLibrary.h"
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#include "WorldNodes.h"
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#include <AzCore/Serialization/EditContext.h>
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#include <ScriptCanvas/Libraries/Libraries.h>
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namespace ScriptCanvasPhysics
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{
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void PhysicsNodeLibrary::Reflect(AZ::ReflectContext* reflection)
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{
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AZ::SerializeContext* serializeContext = azrtti_cast<AZ::SerializeContext*>(reflection);
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if (serializeContext)
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{
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serializeContext->Class<PhysicsNodeLibrary, LibraryDefinition>()
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->Version(0)
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;
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AZ::EditContext* editContext = serializeContext->GetEditContext();
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if (editContext)
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{
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editContext->Class<PhysicsNodeLibrary>("Physics", "")
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->ClassElement(AZ::Edit::ClassElements::EditorData, "")
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->Attribute(AZ::Script::Attributes::Category, "Physics")
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->Attribute(AZ::Edit::Attributes::AutoExpand, true)
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->Attribute(AZ::Edit::Attributes::Visibility, AZ::Edit::PropertyVisibility::ShowChildrenOnly)
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;
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}
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}
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if (AZ::BehaviorContext* behaviorContext = azrtti_cast<AZ::BehaviorContext*>(reflection))
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{
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SCRIPT_CANVAS_GENERICS_TO_VM(WorldNodes::Registrar, WorldNodes::World, behaviorContext, WorldNodes::k_categoryName);
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}
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}
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void PhysicsNodeLibrary::InitNodeRegistry(ScriptCanvas::NodeRegistry& nodeRegistry)
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{
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WorldNodes::Registrar::AddToRegistry<PhysicsNodeLibrary>(nodeRegistry);
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}
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AZStd::vector<AZ::ComponentDescriptor*> PhysicsNodeLibrary::GetComponentDescriptors()
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{
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AZStd::vector<AZ::ComponentDescriptor*> descriptors;
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WorldNodes::Registrar::AddDescriptors(descriptors);
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return descriptors;
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}
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} // namespace ScriptCanvasPhysics
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